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Author
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Topic: Hey, my Tokyo Tower .prj(s) got blown up!
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Sage Andy Member Posts: 34 From: Registered: May 2001
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posted 08-05-2001 07:18 PM
First, it started when I got this message: AddBlocks(): Number of Blocks have reached max.... Then of course I decided to split the tower into 2 levels: The upper & the lower part. After this event, I opened the first .prj and it said this : Evil unknown objects detected, retains all triggers to Lara? I clicked no, then suddenly another error showed up after another like a race they did. And here's come the infamous message: This program has performed illegal operation, invalid page fault in bla-bla-bla. Just to let you know, I have spent the whole time sacrificing my time to socialize just to create that bright red biggy tower for the heroine to climb, jump, roll, monkeyswing, etc. I really think that I started to hate the editor. Stupid program for it's many limitations. Worst,I haven't took any screenshot yet! Anyone ever have a same experience like me???
IP: Logged |
Bullet ridden monkey Moderator Posts: 461 From:Canada, eh? Registered: Aug 2000
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posted 08-05-2001 07:20 PM
Welcome to the club...------------------ IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 08-05-2001 07:25 PM
since not messing around with the texture set havent had any crashes or problems at all, there is one when joining a door to another room that has a standard wall, glitches - well most my objects turned see-through in the editor only which is kind of annoyingIP: Logged |
The Real Tomb Raider Member Posts: 57 From:Uphoria Registered: Jul 2001
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posted 08-05-2001 08:31 PM
Just go back to one of your backup copys of the project. Its that easyIP: Logged |
TRT Member Posts: 85 From:TOKYO Registered: Jul 2001
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posted 08-06-2001 01:46 AM
evil error =doors, objects and lights are the cause. Not sure how. especially if you bound or split a room and leave some objects or lights in the middle of nowhere. also remember you can keep on saving and never know there is an evil error until you reload the engine = DANGEROUS! You lose the PRJ at that point. --- too many textures in the map = sprite error missing object = remap all to lara? (NO!) love to see some screen shots Andy! pe@ce MIRAI IP: Logged |
psiko Member Posts: 454 From:Rome Registered: Mar 2001
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posted 08-06-2001 03:25 AM
mirai aka TRT, yes you can be sure about it: to bound room with objects or triggers on the squares (you delete bounding) makes your prj goes bananas.------------------ | |--->> psiko <<---| | DOWNLOAD the TECHNOEGYPTIANS PORTAL http://tombraider.videogame.it/giochi/trle/livelli/tep.zip First level from "Tomb Raider A - The TechnoEgyptians" IP: Logged |
Sage Andy Member Posts: 34 From: Registered: May 2001
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posted 08-06-2001 04:25 AM
Whatever. I'm totally bumped right now. Unfortunately, the backup copies were corrupted. Don't know what happened, though. But actually, I do take a few screenshots for reminders if there are something I have to fix in the projects. Let's see if maybe there's a pic with Lara standing and facing the scenery.IP: Logged |
dhama Member Posts: 767 From:Tibet Registered: Apr 2001
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posted 08-06-2001 09:55 AM
You could try one thing to save your work. I did this and it worked but I am not sure if it works everytime. Re-name your project file and then attempt to load it. When it gives an error just return that and load in any old wad if it asks you. Try that, it may work but if not I am sorry for your loss. ------------------
TOWER BRIDGE 2 OUT NOW!!! IP: Logged |