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Author
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Topic: can u burn some levels on a CD?
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tomb raider fan Member Posts: 398 From:England, Sheffield Registered: Dec 2000
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posted 08-10-2001 04:57 AM
hi,my dads friend just bought tr5 and he didn't get the eidotr so he wants to lend it off me and he says he wants some levels to play on as well. well i said ok but he wants the levels on a CD? i have 10 levels for him but iam stuck on how to connect them together. (u no like the first level and when u finished that level u go onto the next level). (what page does it explain all that stuff in the manual?) if u give me the answer to that and i get all of the levels successfully connected together CAN I BURN THE MINI GAME (MY LEVELS) ON A CD? TO GIVE MY FRIEND? ps. please answer
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doron Member Posts: 227 From:rishon le zion , IL Registered: Apr 2001
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posted 08-10-2001 05:27 AM
of course! in the srcipt, any level should be in a difrenet paragraph that begin with [level]... above those paragraph there is command: PlayAnyLevel= ENABLED change it to disable and the level list wont appear when you chose "new game" when you will finish a level, the level after it will started. (it's in the manual too i think... in page 61 - creating your own projects..) goodluck!
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Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 08-10-2001 05:57 AM
quote: Originally posted by doron: of course! in the srcipt, any level should be in a difrenet paragraph that begin with [level]... above those paragraph there is command: PlayAnyLevel= ENABLED change it to disable and the level list wont appear when you chose "new game" when you will finish a level, the level after it will started. (it's in the manual too i think... in page 61 - creating your own projects..) goodluck!
sorry doron, but you got that second part wrong the way a level ends is coded in the level itself, not in the script for instance: when someone makes 1 level and makes it go back to the title screen (finish trigger 24), you will not be able to hop to the next level so tomb raider fan, the only way to make that "mini game" is to ask the authors of the level to change the finish trigger in their level and send you the adjusted level, witch is not likely to happen ------------------ Tomb Raider - Ancient Legends levels (2), walkthroughs, tutorials, wallpapers and other TR goodies on driber.cjb.net !!! new: the full release of the OBJECTS ARCHIVE is out !!! [This message has been edited by Driber_IF (edited 08-10-2001).] IP: Logged |
doron Member Posts: 227 From:rishon le zion , IL Registered: Apr 2001
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posted 08-10-2001 06:06 AM
hoo... i forgot there is a triger for that...IP: Logged |
tomb raider fan Member Posts: 398 From:England, Sheffield Registered: Dec 2000
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posted 08-10-2001 06:14 AM
oh thanks people for replying to message but i didn't get a properly answered explianation. If someone could just tell me exactly what to do when i have finished my levels. tell me from there. pleaseIP: Logged |
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 08-11-2001 06:24 AM
ahhh, little misunderstanding there... I though you ment level you downloaded, but you're talking about 10 levels you made youself then, right? how on earth can someone make 10 levels...well, anywayz:in your first level, place a finish trigger with the value 2 (this will make the game jump to level 2 in the list when level 1 is finfished) in your second level, place a finish trigger with the value 3 and so and and so on...until you come to level 10... in level 10 you must make a finish trigger with the value 24 (this will make the game load the title screen) further instuctions on how to make finish triggers are in the manual hope that helps!
------------------ Tomb Raider - Ancient Legends levels (2), walkthroughs, tutorials, wallpapers and other TR goodies on driber.cjb.net !!! new: the full release of the OBJECTS ARCHIVE is out !!! IP: Logged |