posted 08-13-2001 04:37 AM
first of all be sure to have the "," (coma) as a separator for the decimals, and not the "." (full stop).You can be sure checking in the control pannel in the "international settings" icon.
Then simply you have to export the meshes as DXF but you can import in the STRPIX only 3D faces which are something like "simple meshes".... so be sure to NOT have objects of another kind, like polylines or polymeshes, or everything else....
Then try deleting all the layers which are not necessary.... for example, the Rhino3D creates some default layers in the file if you copy and paste some meshes in a new file.... and you have to delete them....
Then, for a successful importing, try to use the strpix3.0 which has a way for naming the layers which is SIMPLER... so, after you do not get error message from that importing, you can open again the wad with the latest version of the strpix and retexture it as good as you want....
but be careful: strpix3.0 has a different way to name the layers.
for example: texture_45 instead of textur_0045_y_z of the latest version....
this means that with strpix 3.0 you have to add the final "e" and to not write the zeros to have this format: texture_xxxx_y_z
after you import all the objects in your wad with strpix3.0 with this simpler method which is more successful, you can open the same wad with strpix 3.4 (or 3.5)....
hope this helps 
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