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Author Topic:   One thing that I think Core should do is....
Brad Casali
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Posts: 465
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 08-18-2001 11:47 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
release some more projects! Just release some of the Temple of Horus and the Great Pyramid, maybe even beneath the Sphinx. They CAN do that, because it looks like they didn't even edit the Angkor Prj and just released it as is, cause there's a trigger that says Cutscene in it.

That's all I need are those prjs!!!

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Brad Casali
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From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 08-18-2001 03:19 PM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
*BUMPY BUMPY IT IS!

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Kiopo
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From:Liverpool, UK
Registered: Jul 2001

posted 08-18-2001 03:23 PM     Click Here to See the Profile for Kiopo   Click Here to Email Kiopo     Edit/Delete Message   Reply w/Quote
Ye, but think of it from their point of view. They are very busy at the moment, releasing it would mean more work. We are quite happy as it is so why bother??

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Brad Casali
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From:Sandusky, Ohio, USA
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posted 08-18-2001 03:30 PM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Good point, but how long does it take to add a project to a zip file?

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Kiopo
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From:Liverpool, UK
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posted 08-18-2001 03:31 PM     Click Here to See the Profile for Kiopo   Click Here to Email Kiopo     Edit/Delete Message   Reply w/Quote
Too long apparently...

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bob5
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Posts: 315
From:SC
Registered: May 2001

posted 08-18-2001 08:10 PM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
What is core design's e-mail adress?

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Brad Casali
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Posts: 465
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 08-19-2001 08:04 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Go to their offical site. They should have it there.

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The Sage Of Time
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From:West Virginia
Registered: May 2000

posted 08-19-2001 08:30 AM     Click Here to See the Profile for The Sage Of Time   Click Here to Email The Sage Of Time     Edit/Delete Message   Reply w/Quote
For once i agree on this type of post.
There certainly isn't any reason to disagree with this..
And it certainly wouldn't be hard to do.
Yes i agree TRLR Prj Files would be nice.

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Kiopo
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From:Liverpool, UK
Registered: Jul 2001

posted 08-19-2001 08:34 AM     Click Here to See the Profile for Kiopo   Click Here to Email Kiopo     Edit/Delete Message   Reply w/Quote
I don't see why we you want them really... We can already extract WADs from the levels, and why would we want a .prj file?? Also, there probably does have to be some work involved, don't forget the level editor differs slightly from the TR4 game exe, and they have to remove triggers for cut-scenes, FMVs etc... It is quite a bit of work.

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Number6
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Posts: 60
From:CANADA
Registered: May 99

posted 08-19-2001 08:37 AM     Click Here to See the Profile for Number6   Click Here to Email Number6     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Brad Casali:
Good point, but how long does it take to add a project to a zip file?


Loooong, escpecially if they have to rebuild it before release.

Rebuild is a compilation process in which all the latest files are collated and included in the target document. Depending on the number of files, this can take minutes or hours (WinNT took 8 hours on a 500MHz machine...) The process is made more complex as files might have been moved to archives and deleted from overcrowded disks.

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Brad Casali
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From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 08-19-2001 08:43 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Finally! Someone who agrees with me!

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