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Author
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Topic: Looking for design help
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jer_atch Member Posts: 33 From:canada Registered: Apr 2001
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posted 08-21-2001 02:16 PM
I'm partway through a stand-alone level, and although it is looking really nice, I'd like to collaborate with someone to make it even better. Interested? Need more details? Reply here.IP: Logged |
tommy tomb raider Member Posts: 330 From:Kalamazoo, Mi. U.S.A Registered: Apr 2001
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posted 08-21-2001 07:07 PM
Custom made clothing perhaps? I'm Game!  ------------------
IF YOU NEVER GROW UP, YOU'LL NEVER GROW OLD! IP: Logged |
jer_atch Member Posts: 33 From:canada Registered: Apr 2001
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posted 08-21-2001 08:35 PM
Well, I'd like to concentrate more on the level's actual gameplay, and dress it up after, but **** yeah- custom clothing sounds killer! Any ideas on gameplay? (ie; original flipmap ideas, arcitecture, etc?) So far it's a city type level, I'd like to add a sewer system soon.IP: Logged |
Cbl Member Posts: 72 From:CA,USA Registered: Aug 2001
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posted 08-21-2001 09:15 PM
How about a mony swing over lava. If Lara swings on it, trigger Flame Emitter 2 or 3. But trigger them in a line gowing up, so that it looks like lava is shooting up at her, and she will catch on fire. So the real clue is that you have to get on top of the monkey swing and walk to the other side to complete the section of that level. If you doing a sewer though, I don't know how that would fit in. Maybe the sewer was full of dump that caught fire or something... Any way, you don't have to use it, just a thought.  ____ TOMB RAIDER: UNSOLVED VISIONS Coming December 2002IP: Logged |