Eidos Interactive Forums
  Tomb Raider Level Editor
  Looking for design help

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Looking for design help
jer_atch
Member

Posts: 33
From:canada
Registered: Apr 2001

posted 08-21-2001 02:16 PM     Click Here to See the Profile for jer_atch   Click Here to Email jer_atch     Edit/Delete Message   Reply w/Quote
I'm partway through a stand-alone level, and although it is looking really nice, I'd like to collaborate with someone to make it even better. Interested? Need more details? Reply here.

IP: Logged

tommy tomb raider
Member

Posts: 330
From:Kalamazoo, Mi. U.S.A
Registered: Apr 2001

posted 08-21-2001 07:07 PM     Click Here to See the Profile for tommy tomb raider   Click Here to Email tommy tomb raider     Edit/Delete Message   Reply w/Quote
Custom made clothing perhaps? I'm Game!

------------------


IF YOU NEVER GROW UP, YOU'LL NEVER GROW OLD!

IP: Logged

jer_atch
Member

Posts: 33
From:canada
Registered: Apr 2001

posted 08-21-2001 08:35 PM     Click Here to See the Profile for jer_atch   Click Here to Email jer_atch     Edit/Delete Message   Reply w/Quote
Well, I'd like to concentrate more on the level's actual gameplay, and dress it up after, but **** yeah- custom clothing sounds killer! Any ideas on gameplay? (ie; original flipmap ideas, arcitecture, etc?) So far it's a city type level, I'd like to add a sewer system soon.

IP: Logged

Cbl
Member

Posts: 72
From:CA,USA
Registered: Aug 2001

posted 08-21-2001 09:15 PM     Click Here to See the Profile for Cbl     Edit/Delete Message   Reply w/Quote
How about a mony swing over lava. If Lara swings on it, trigger Flame Emitter 2 or 3. But trigger them in a line gowing up, so that it looks like lava is shooting up at her, and she will catch on fire. So the real clue is that you have to get on top of the monkey swing and walk to the other side to complete the section of that level. If you doing a sewer though, I don't know how that would fit in. Maybe the sewer was full of dump that caught fire or something... Any way, you don't have to use it, just a thought.
____
TOMB RAIDER: UNSOLVED VISIONS
Coming December 2002

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c