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Author
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Topic: Who would like to be part of the TRLE Cutscene and FMV team?
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Brad Casali Member Posts: 465 From:Sandusky, Ohio, USA Registered: Jun 2001
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posted 08-24-2001 01:39 PM
Many of you have looked into the issue of creating and triggering cutscenes and FMVs. Some of you have even started to consider creating stand alone tools. We would like to invite all of those who are interested in this subject to form a TRLE Cutscene and FMV team.We believe that it is possible to create a tool which allows you to launch and play a video file during gameplay (and that it is possible to do this without making modifications or changes to any original executable file as supplied by Core Design Ltd and Eidos Interactive). If we were able to launch a video file we could create the illusion of a cutscene by using low-polygon models and scenes which are rendered by existing 3D programs such as 3D Studio MAX. For those of you who wanted to create FMVs, this could be done using high-polygon models and special effects - again created in a 3D program such as 3D Studio MAX. Another idea, is to have the tool launch an entirely separate game engine such as Half-Life or Unreal. These engines already have means of creating cutscenes. There are many possibilities.. Here is one example of what a stand alone tool could allow you to do:
1) From within the level editor, inform the tool of when to launch an external video file. 2) Once in-game, when the launch is activated, the game minimises itself. 3) An external video file is launched and plays using a standard codec such as MPEG, AVI, DivX etc. 4) When the video file is finished playing, the game is maximised and you continue the game. The key areas which would need to be looked into are:
a) Defining how to activate an external file from within the level editor. b) Creating a tool which could control the timing of events and is able to do so without interfering with any TR dependent operations such as DirectX. If you are interested in joining this team, please reply to this post with any questions that you may have about this topic.
Kiopo Brad Casali Wee Bald Man
------------------ http://www.geocities.com/hicho15/Lpage.html IP: Logged |
Kiopo Member Posts: 739 From:Liverpool, UK Registered: Jul 2001
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posted 08-24-2001 03:37 PM
No one?? C'mon guys this is an opportunity for cut-scenes here!!------------------ Visit my newly updated site: http://www.tombraiderconnection.8k.com Brand new better look and content, for every TR and TRLE fan Or Email me james.mcc@btinternet.com If you are living, are you alive?' IP: Logged |
jliboy64 Member Posts: 1134 From:connecticut Registered: Mar 2001
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posted 08-24-2001 03:53 PM
i dunno if i would be a big help..........with school and all------------------ I THANK EVERYONE THAT VOTED FOR ME IN LIL KID'S AWARDS! I GOT 3 AWARDS! THANX! DOWNLOAD COOL OBJECTS HERE NOW! featuring: 1. 4 custom made wads! INCLUDING A VCI/BASE/HOME WAD WITH Mig Fighter jets, a Rocket, and ALOT of office accessories! 2. ***12 NEW OUTFITS! 3. JET PLANE prj file! AN ACTUAL JET PLANE! 4. TERROR SCHOOL LEVEL! and TGA! 5. NEW UPCOMING JCO CHARACTERS AND LEVEL SCREENSHOTS JCO-Jliboy's Custom Objects jliboy64@hotmail.com IP: Logged |
djbrighty Member Posts: 55 From:worksop near sheffield, england Registered: Aug 2001
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posted 08-24-2001 03:53 PM
ill have a goo at helpin ya if you wont------------------ em i dont know what to put??? oh well http://www.trlw.f2s.com (* under construction @ the min *) IP: Logged |
DKSM Member Posts: 819 From:Somewhere in a land, far, far away Registered: Jul 2001
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posted 08-24-2001 03:55 PM
I guess I will try to help.------------------ IP: Logged |
Kiopo Member Posts: 739 From:Liverpool, UK Registered: Jul 2001
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posted 08-24-2001 03:58 PM
Thanks guys  ------------------ Visit my newly updated site: http://www.tombraiderconnection.8k.com Brand new better look and content, for every TR and TRLE fan Or Email me james.mcc@btinternet.com If you are living, are you alive?' IP: Logged |
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001
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posted 08-24-2001 05:54 PM
I must dissappoint you...Eidos does has removed to abitity to play cutscenes from the exe-file. I wanted to replay the city of the death series. I copied all the levels and cutsequense data from the CD, created working dat-files,...
When I played the game I had 2 problems: 1) Cutscenes DIDN'T work eg those on the Title screen( yes and it was the real title from the CD not the one from TRLE). Try playing "The race for the Iris" and you'll see the effect.... 2) All soundseffects (those that are in the samples folder) didn't work. Audio files did work. Sorry Brad, but withour changes to the exe-file you are going to have problems completing this...
[This message has been edited by Alexis Rombaut (edited 08-25-2001).] IP: Logged |
Brad Casali Member Posts: 465 From:Sandusky, Ohio, USA Registered: Jun 2001
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posted 08-24-2001 06:05 PM
Well (My name's Brad not Bard) I am not really the techniqual expert here. You should talk to Kiopo and Wee Bald Man about that issue. As for the .exe file, we are planning at the moment just on how exactly to even trigger the cutscenes in-game. We have ideas on how to make a program for it, but I do not think that you should give up so easily. We will find a way.------------------ http://www.geocities.com/hicho15/Lpage.html IP: Logged |
Willedmat@AOL.com Member Posts: 250 From:Simi Valley,California, US Registered: Jun 2001
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posted 08-24-2001 06:14 PM
A positive attitude will have positive results.........I hope .IP: Logged |
Jackperkins Member Posts: 162 From: Registered: Aug 2001
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posted 08-24-2001 07:46 PM
well I guess I will help out. Im in.------------------ JackPerkins13@hotmail.com Go to my site for 3D models,computer graphic art,My art sketches,Games like Resident evil,tomb raider & Parasite eve,movies,wallpapers,music,screen savers all made by me,Level editors,textures & wads made by me for the tomb raider level editor, and more! Enter Jacks Homepage IP: Logged |
TR_Freak Member Posts: 79 From:USA Registered: Aug 2001
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posted 08-24-2001 08:07 PM
Ill definatley help. Contact me through email (tr_freak@hotmail.com). Or through here whatever. But im definatley in.IP: Logged |
Willedmat@AOL.com Member Posts: 250 From:Simi Valley,California, US Registered: Jun 2001
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posted 08-24-2001 08:14 PM
Me likey. I'm totally in. I don't know how I can help but I'll try .IP: Logged |
pwhirl Member Posts: 818 From:Mission, BC, Canada Registered: Dec 2000
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posted 08-24-2001 08:42 PM
Just to remind you that it is illegal to modify the tomb4.exe in anyway other then renaming it of course.------------------ IP: Logged |
Wee Bald Man Moderator Posts: 184 From:Left Luggage Locker #8, Heathrow Airport, London Registered: May 2001
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posted 08-25-2001 06:09 AM
quote: Originally posted by pwhirl: Just to remind you that it is illegal to modify the tomb4.exe in anyway other then renaming it of course.
Hence the line: "without making modifications or changes to any original executable file as supplied by Core Design Ltd and Eidos Interactive" which is included in the first message by Brad. IP: Logged |
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001
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posted 08-25-2001 06:38 AM
quote: Originally posted by Wee Bald Man: Hence the line: "without making modifications or changes to any original executable file as supplied by Core Design Ltd and Eidos Interactive" which is included in the first message by Brad.
Well, much succes but it won't work, they have removed the ability to play cutscenes from the exe-file. Test what I stated above and you'll see that the cutscenes from the game won't work!
I have an idea: I'll trying using to DEMO exe file from Tomb Raider 4.
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Brad Casali Member Posts: 465 From:Sandusky, Ohio, USA Registered: Jun 2001
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posted 08-25-2001 06:56 AM
Thank you all for your help. I will contact you soon through emails after I talk with Kiopo and WBM. I also have figured out how a cutscene is called up from the script. I know what ResidentCut=1,5 means. No, it doesn't mean a position, it's quite simple actually. But I'll tell you later after I discuss it with WBM and Kiopo.IP: Logged |
Wee Bald Man Moderator Posts: 184 From:Left Luggage Locker #8, Heathrow Airport, London Registered: May 2001
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posted 08-25-2001 07:51 AM
quote: Originally posted by Alexis Rombaut: Well, much succes but it won't work, they have removed the ability to play cutscenes from the exe-file. Test what I stated above and you'll see that the cutscenes from the game won't work! I have an idea: I'll trying using to DEMO exe file from Tomb Raider 4.
Hi Alexis, Sorry it is not very clear. We are not trying to make the cutscenes activate using the original methods which have since been stripped out. In its simplest form, what we are trying to do is see whether it is possible to launch a video file - even if it means having several small applications running in the background. I agree that there is no future in trying to 'rebuild' the original methods used by Core - therefore what we are proposing is a simple program which is able to launch a video file which behaves and therefore 'looks like a cutscene'. So rather than try to make a 'real cutscene', we make what APPEARS to be a cutscene but is actually just a video file playing a PRE-RENDERED low-poygon scene. What do you think? WBM IP: Logged |
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001
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posted 08-25-2001 07:58 AM
This really a good idea, I hadn't looked at it in this way. I really want to cooperate in this endavour... What programming concerns I have had a course on java, which of course isn't that suited for win32-excutables. IP: Logged |
Wee Bald Man Moderator Posts: 184 From:Left Luggage Locker #8, Heathrow Airport, London Registered: May 2001
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posted 08-25-2001 08:06 AM
quote: Originally posted by Alexis Rombaut: This really a good idea, I hadn't looked at it in this way. I really want to cooperate in this endavour... What programming concerns I have had a course on java, which of course isn't that suited for win32-excutables.
Great! That's really good news! Don't worry about your existing knowledge - that's why we're forming a team - so that we can share our combined knowledge and skills. We'll email everybody as soon as we know when we're going to have our next online chat session. If you haven't got an MSN Messenger account please create one (link below) so that you can be part of the discussion. Thanks, WBM http://www.altavista.com/r?ck_sm=4e201b44&ref=20080&r=http://messenger.msn.com/ [This message has been edited by Wee Bald Man (edited 08-25-2001).] IP: Logged |
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001
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posted 08-25-2001 08:13 AM
I have messenger ... What is your account name, your addres doens't work
[This message has been edited by Alexis Rombaut (edited 08-25-2001).] IP: Logged |
Wee Bald Man Moderator Posts: 184 From:Left Luggage Locker #8, Heathrow Airport, London Registered: May 2001
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posted 08-25-2001 08:18 AM
quote: Originally posted by Alexis Rombaut: I have messenger ... What is your account name, your addres doens't work
[This message has been edited by Alexis Rombaut (edited 08-25-2001).]
tomb_raider_level_editor@hotmail.com IP: Logged |
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001
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posted 08-25-2001 08:27 AM
Ok:But you are not online it says... IP: Logged |
Kiopo Member Posts: 739 From:Liverpool, UK Registered: Jul 2001
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posted 08-25-2001 09:30 AM
Hiya guys!! This is great enthusiasm, and I must stress that, like what WBM said, we are not trying to make cut-scenes the way Core have done, but more or less trigger external files from within the editor. If we can all swap MSN addresses we can meet up later. I already have WBM and Brads, but I don't know yours Alexis, or the others for that fact.------------------ Visit my newly updated site: http://www.tombraiderconnection.8k.com Brand new better look and content, for every TR and TRLE fan Or Email me james.mcc@btinternet.com If you are living, are you alive?' IP: Logged |
Number6 Member Posts: 60 From:CANADA Registered: May 99
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posted 08-25-2001 09:49 AM
...mmm...There might be a way, by using automation. I will do a simple experiemtn at home but maybe somebody can beat me to it. I program in VB. I will try to see if the TR exe exposes any COM interface and i fit does, if it can be launched from another program. If it can, that launching program then can intercept the messages and events from TR.EXE and play out whatever we wants. If not, well... May we can use the EXE as a server that does sends messages so Binks, intercept those messages and play OUR stuff. Will using the demo EXE work? Anybody tried to use an ordinary TR exe file played from the HD? IP: Logged |
jeffrey van oort Member Posts: 265 From:Eindhoven,nb,Netherlands Registered: Jun 2001
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posted 08-25-2001 10:07 AM
I'm trying to fix this exe file for almost a month now. sorry guys but i'm still working on it. i need something with h......???????------------------ Ain't never learned!!! IP: Logged |
Kiopo Member Posts: 739 From:Liverpool, UK Registered: Jul 2001
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posted 08-25-2001 10:19 AM
TR4.exe won't expose any com interfaces to anything useful, only to the dll's and stuff. We already have a plan on including cut-scenes, I just hops it works...------------------ Visit my newly updated site: http://www.tombraiderconnection.8k.com Brand new better look and content, for every TR and TRLE fan Or Email me james.mcc@btinternet.com If you are living, are you alive?' IP: Logged |
Wee Bald Man Moderator Posts: 184 From:Left Luggage Locker #8, Heathrow Airport, London Registered: May 2001
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posted 08-25-2001 11:07 AM
Number6,You're thinking along the right lines. What's your MSN address? WBM IP: Logged |
Elpasodude Member Posts: 1090 From: *~*~MARS*~*~ Registered: Apr 2001
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posted 08-25-2001 02:42 PM
I'd like ta help but I'm kinda stoopid. Also, I have a lot of sh.it to do now that school is back....------------------ CLICK HERE IP: Logged |
Michiel Member Posts: 216 From:14th floor Registered: Jan 2001
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posted 08-26-2001 02:39 AM
I'm going to release my CutSeq viewer today! You can view the cutseq.pak file with it. It will display all available cutscenes, number of frames, and all items used in it. Maybe that will help.IP: Logged |
Suzie Croft Member Posts: 41 From:Cyberspace Registered: Jul 2001
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posted 08-26-2001 02:46 AM
Maybe you could try using a No-CD crack...Dunno where you'd get one form tho. Prolly a ----- site... or somesuch... --------------- Hi Suzie Croft, Thank you for your suggestion - I'm really sorry but I have to edit your message because we are not allowed to discuss this subject in the official Eidos forums. Please forgive me for editing your message.  [This message has been edited by Wee Bald Man (edited 08-26-2001).] IP: Logged |
Michiel Member Posts: 216 From:14th floor Registered: Jan 2001
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posted 08-26-2001 03:23 AM
There are some no-cd cracks at ----------------- Again, Michiel, thank you for your helpful idea but I also have to edit out the link because of Eidos forums rules. I'm very sorry  [This message has been edited by Wee Bald Man (edited 08-26-2001).] IP: Logged |
Kiopo Member Posts: 739 From:Liverpool, UK Registered: Jul 2001
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posted 08-26-2001 04:38 AM
There are some no cd cracks at -----Lol, Thanks for the interest guys  ------------------ Visit my newly updated site: http://www.tombraiderconnection.8k.com Brand new better look and content, for every TR and TRLE fan Or Email me james.mcc@btinternet.com If you are living, are you alive?' IP: Logged |
Number6 Member Posts: 60 From:CANADA Registered: May 99
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posted 08-26-2001 08:40 AM
quote: Originally posted by Wee Bald Man: Number6,You're thinking along the right lines. What's your MSN address? WBM
I don't have any. richmann@sympatico.ca VB programmer with 3 years experience, specialized in binary files, COM and ActiveXes. I've been lagging behind as TPascal and others were running full-time on this.
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Michiel Member Posts: 216 From:14th floor Registered: Jan 2001
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posted 08-26-2001 12:38 PM
But it worked! I had cutscenes with that crack!IP: Logged |
Brad Casali Member Posts: 465 From:Sandusky, Ohio, USA Registered: Jun 2001
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posted 08-26-2001 12:40 PM
With a no CD patch for the TRLR game?------------------ http://www.geocities.com/hicho15/Lpage.html IP: Logged |