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Author Topic:   I hate crashes.
GeckoKid
Member

Posts: 450
From:Hong Kong
Registered: Jul 2001

posted 09-02-2001 09:03 PM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
What happens now, is when I step on a bat trigger, it crashes back to windows. any solution?

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Emma P
Moderator

Posts: 476
From:Suffolk, England
Registered: Apr 2001

posted 09-02-2001 09:57 PM     Click Here to See the Profile for Emma P   Click Here to Email Emma P     Edit/Delete Message   Reply w/Quote
Did you place the bat too high? Because I had a smiliar thing happen to me, so I lowered the height of the bat and it worked. Just a suggestion.

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Emma: Stop it!
Driber_IF: Stop it!
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GeckoKid
Member

Posts: 450
From:Hong Kong
Registered: Jul 2001

posted 09-02-2001 11:19 PM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
I don't think it will work coz it worked b4. btw when i try to export the prj to tom, it says 'addbox() reached maximum amount of boxes' or similar. However I am still able to play the level before the bat is triggered. what is that? btw before I split the level into 2, that addbox() thingy appears too but it crashes right after the level is half-loaded.

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psiko
Member

Posts: 506
From:Rome
Registered: Mar 2001

posted 09-03-2001 05:45 AM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
for the message problem, maybe too room (not rooms, but I mean the volume space) in the PRJ, this means too many roomS too BIG (I repeat, MAYBE)

For the BAT I think you have too many objects in the wad. Infact it happens when the game try to activate an enemy. It can happen even with the 3rd or 4th or (I don'tknow which) BAT you activate in the wad.

Start deleting all the static objects which are NOT ***extremely*** necessary in the wad for the story you are telling.

If this does not work, you have to delete all the moveables you do not need, expecially enemies. If you have the SAS in your wad, try deleting that as first object. I found out the deleting that SAS, my wads are "longer life" wads.

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| |--->> psiko <<---| |

DOWNLOAD the TECHNOEGYPTIANS PORTAL
http://tombraider.videogame.it/giochi/trle/livelli/tep.zip

First level from "Tomb Raider A - The TechnoEgyptians"

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