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Author Topic:   Parts of objects get stretched to infinity.
runningonair
Member

Posts: 131
From:London, UK
Registered: Jan 2001

posted 09-09-2001 05:06 AM     Click Here to See the Profile for runningonair   Click Here to Email runningonair     Edit/Delete Message   Reply w/Quote
No it's not my mind going.. (not yet)

I'm having problems with parts of objects strecting off into the distance. It's normally just one object like the jeep, where a texture from the wind screen gets stretched off in to the distance.

does this sound familiar to anyone? Did you manage to fix it? Let me know.

cheers

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Raider of Tombs
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Posts: 600
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 09-09-2001 09:40 AM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
This happens when you do not scale a custom object correctly. If you were to try to use the object in the game it would be so large you wouldn't be able to see all of it at any one time. Resize it until it's measurements are the same as the original jeep - refer to strpix3.

[This message has been edited by Raider of Tombs (edited 09-09-2001).]

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runningonair
Member

Posts: 131
From:London, UK
Registered: Jan 2001

posted 09-10-2001 01:35 AM     Click Here to See the Profile for runningonair   Click Here to Email runningonair     Edit/Delete Message   Reply w/Quote
I don't have any custom objects in it. Only objects imported from Various standard WADs and from other TR4 levels using TRwest.

I think the problem may be related to the amount of memory the texture are using. I'm on 16 pages and therefore close to the limit.

Thanks

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