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Author Topic:   Camera Coordinates
Phabius Phodes
Member

Posts: 256
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 09-14-2001 02:48 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
I´ve managed this a long time ago.
But it was strange to notice that when I´ve mooved my entire set of rooms to another location in the 2D map and built the tr4, the load screen turned to a black screen. Does it make sense?
Are the coordinates you usually take note with F1 in game general to all the extension of the 2D map? Meaning if you move your set of rooms around, the coordinates stay the same and show a blank place?
Not sure...
Oh I´m being silly...

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Michael P
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Posts: 227
From:
Registered: Apr 2001

posted 09-14-2001 03:42 PM     Click Here to See the Profile for Michael P   Click Here to Email Michael P     Edit/Delete Message   Reply w/Quote
Fabio,

as far as I know it is indeed as you describe. If you you move your rooms the coordinates will represent the original place - no room there anymore -> black screen or even crash back to desktop. Why don't you simply hit F1 again somewhere and update it?

------------------
HAPPY RAIDING!
Michael.

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Phabius Phodes
Member

Posts: 256
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 09-14-2001 10:07 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
It´s not a problem at all. Just a curiosity... I´ll do that again when I finish the project.

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