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Author Topic:   Converter crashes........
hteS
Member

Posts: 387
From: Stockholm, Sweden
Registered: Aug 2001

posted 09-15-2001 01:20 PM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
When I'm trying to convert my level, it stops at: "Room Tex Infos: 178" and then performes an illegal operation and crashes. I have 59 rooms currently.

What's the problem?

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Did ya know that Lara can breathe under water?

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djbrighty
Member

Posts: 167
From:worksop near sheffield, england
Registered: Aug 2001

posted 09-15-2001 01:22 PM     Click Here to See the Profile for djbrighty   Click Here to Email djbrighty     Edit/Delete Message   Reply w/Quote
is the name of the .tom file the same as the wad file .wad

eg

level.tom
level1.wad
This wont work and causes your problem

level.tom
level.wad

Works (all the files need to be the same name)

if that dosent work ???

Dj

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hteS
Member

Posts: 387
From: Stockholm, Sweden
Registered: Aug 2001

posted 09-15-2001 01:32 PM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
Everything in my level is called "Mountain.*".

I have found out that there's a room tex info limit for me: 173. But I have seen levels with room tex infos above 200! Why am I limited to 173???

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Conan the Barbarian
Member

Posts: 293
From:Basingstoke, Hampshire, England
Registered: Aug 2001

posted 09-15-2001 02:44 PM     Click Here to See the Profile for Conan the Barbarian   Click Here to Email Conan the Barbarian     Edit/Delete Message   Reply w/Quote
From what I've read:

The memory limit affects textures, animations, enemies etc collectively

Less animations placed, more texture memory available

Swings v Roundabouts

Conan

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