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  Key_hole1 and Key_hole12 from joby1a.was doesn't work!

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Author Topic:   Key_hole1 and Key_hole12 from joby1a.was doesn't work!
hteS
Member

Posts: 387
From: Stockholm, Sweden
Registered: Aug 2001

posted 09-23-2001 07:21 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
Lara does nothing when I press action in front of these objects, even if I have the keys! And when I go to inventory and try to use them se just say "No!"!

What's the problem?

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the_last_frustration
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Posts: 1916
From:Northern Ireland
Registered: Mar 2001

posted 09-23-2001 07:48 AM     Click Here to See the Profile for the_last_frustration   Click Here to Email the_last_frustration     Edit/Delete Message   Reply w/Quote
maybe your not triggering them properly?

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hteS
Member

Posts: 387
From: Stockholm, Sweden
Registered: Aug 2001

posted 09-23-2001 07:58 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
I trigger the hole with "Key" and the door (Animating6 object) with "Trigger". I've even added "Key= 12,The Guards Keys, $0004,$0300,$0000,$c000,$0000,$0002" in the script.

[This message has been edited by hteS (edited 09-23-2001).]

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hteS
Member

Posts: 387
From: Stockholm, Sweden
Registered: Aug 2001

posted 09-23-2001 08:24 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
I found out that I had placed the hole above a slope! I flattened the slope and now it works fine! But the Animating6 door doesn't open, so I'll have to use a DoorX object instead.

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