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Author Topic:   Strpix3 & ATI video cards
Turbo Pascal
Member

Posts: 75
From:
Registered: Dec 2000

posted 09-24-2001 10:24 AM     Click Here to See the Profile for Turbo Pascal   Click Here to Email Turbo Pascal     Edit/Delete Message   Reply w/Quote
Hi,

I was reading some info about ATI video cards, so i made some changes to strpix3 hopping that now it can be used on ATIs video cards.

download from here:
http://www.geocities.com/cyber_delphi/strpix3.zip


This is a geocities link, mean that DO NOT CLICK THE LINK, use right click and select "save link as..." option.

As i said i have not acces to a ATI computer video based, so i don;t know if now strpix3 work ok, so if you have a ATI video card and you have perfomance problems or crashing problem using current STRPIX3, then please test this revised version and post here if work now.


Thank you very much for your feedback.


Turbo Pascal.

[This message has been edited by Turbo Pascal (edited 09-24-2001).]

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Fips
Member

Posts: 171
From:Germany-Heidenheim
Registered: Apr 2001

posted 09-24-2001 12:13 PM     Click Here to See the Profile for Fips   Click Here to Email Fips     Edit/Delete Message   Reply w/Quote
although I have a readon 64MB DRR VIVO is STRpix3 working perfekt, but I'll try this version

THX FIPS K.

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aktrekker
Member

Posts: 454
From:WA, USA
Registered: Apr 2001

posted 09-24-2001 01:50 PM     Click Here to See the Profile for aktrekker   Click Here to Email aktrekker     Edit/Delete Message   Reply w/Quote
I'll test it. I would love to get it working on my ATI card.

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aktrekker
Member

Posts: 454
From:WA, USA
Registered: Apr 2001

posted 09-25-2001 05:44 PM     Click Here to See the Profile for aktrekker   Click Here to Email aktrekker     Edit/Delete Message   Reply w/Quote
Hey, it looks GREAT! I only looked at a couple of meshes in Tut1, but everything rotated, panned, and zoomed just great.
I only noticed these 2 things so far.

1) Mesh 0 looks like the pistol and holster strapped to Lara's leg. The leg textures are brown in the texture window, but blue in the 3D window. Same for Lara's hand holding the Uzi.

2) Before I read the readme file I did Alt-click in the 3D window. The cursor was not on a polygon, but in the blank space around the mesh. I got an error in ATIO9XAA.dll. At address 690B0A8F it tried to read FFFFFFFF. The program kept running, but after that everytime I put the mouse over the 3D window, I got another error. They were at different addresses, but always read errors. I have some written down if you need them.

Other than that, it is looking good. Thanks! and I'll keep testing.

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psiko
Member

Posts: 506
From:Rome
Registered: Mar 2001

posted 09-25-2001 06:00 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
what can I say? SIMPLY WONDERFUL TURBO PASCAL

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