"Unofficial" TRLE Network & Chatbox
  Eidos Interactive Forums
  Tomb Raider Level Editor
  Guess what...?

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Guess what...?
pwhirl
Member

Posts: 1017
From:Mission, BC, Canada
Registered: Dec 2000

posted 09-26-2001 06:25 PM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
My next level is almost done. If your wondering about the others, I scraped them, they just weren't working out. So I have done it, I made a train, with working rails and moving mountains. Take a look:


I used the train wad and textures, but a lot of you said you liked the Desert Railroad level, so I went with the theme. I hope to release it soon, but we'll see.

------------------
Top 5 Favorite sayings:

  • Never give-up! unless the situation is hopeless:)
  • The only thing certain in life is uncertainty!
  • You get what you pay for.
  • Nothing is impossible, it's just not likely to happen.
  • If it doesn't kill you, it can only make you stronger.
    Favorite Smilie:

    IP: Logged

  • tommy tomb raider
    Member

    Posts: 368
    From:Kalamazoo, Mi. U.S.A
    Registered: Apr 2001

    posted 09-26-2001 06:28 PM     Click Here to See the Profile for tommy tomb raider   Click Here to Email tommy tomb raider     Edit/Delete Message   Reply w/Quote
    Great!
    The desert railroad was one of my favorites! Can't wait to play this baby!

    ------------------
    LARA'S WARDROBE

    IT'S NOT ALL BOOTS AND BULLETS!

    IP: Logged

    The Sage Of Time
    Member

    Posts: 390
    From:West Virginia
    Registered: May 2000

    posted 09-26-2001 06:35 PM     Click Here to See the Profile for The Sage Of Time   Click Here to Email The Sage Of Time     Edit/Delete Message   Reply w/Quote
    Very good work Phwirl!
    I'm glad to see more levels like this coming out! ^_~

    ------------------

    IP: Logged

    pwhirl
    Member

    Posts: 1017
    From:Mission, BC, Canada
    Registered: Dec 2000

    posted 09-26-2001 07:39 PM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
    Thank you Sage.

    ------------------
    Top 5 Favorite sayings:

  • Never give-up! unless the situation is hopeless:)
  • The only thing certain in life is uncertainty!
  • You get what you pay for.
  • Nothing is impossible, it's just not likely to happen.
  • If it doesn't kill you, it can only make you stronger.
    Favorite Smilie:

    IP: Logged

  • bob5
    Member

    Posts: 453
    From:SC
    Registered: May 2001

    posted 09-26-2001 07:49 PM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
    A while back I decided to make a train level too. Could you share specificly how you did this.

    I know to put Train = Enabled
    in the script to make the lowset floor kill lara or something like that.

    Then there is the reset hub and other stuff in the script.

    How do you get the textures to move like a conveyer belt on themselves?

    How do you make the mountains move?

    How do you detach trains to make them go away? Im not sure if you did this.

    Any other details that I left out to ask, PLEASE TELL ME!!

    Thanks, I could figure it out my self IF I had a million years.

    ------------------
    ------------------

    IP: Logged

    bob5
    Member

    Posts: 453
    From:SC
    Registered: May 2001

    posted 09-26-2001 07:52 PM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
    Oh yeah,

    Great work on the level.

    Desert Railroad was my favorite level so far, Im sure this will be great too.

    IP: Logged

    pwhirl
    Member

    Posts: 1017
    From:Mission, BC, Canada
    Registered: Dec 2000

    posted 09-26-2001 10:01 PM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
    Sorry but no details yet. I still have a totally new train level idea to build on after this. One thing the resethub doefect textures. You'll have to wait for the explanation.

    ------------------
    Top 5 Favorite sayings:

  • Never give-up! unless the situation is hopeless:)
  • The only thing certain in life is uncertainty!
  • You get what you pay for.
  • Nothing is impossible, it's just not likely to happen.
  • If it doesn't kill you, it can only make you stronger.
    Favorite Smilie:

    IP: Logged

  • G.Croft
    Member

    Posts: 105
    From:Stockholm, Sweden
    Registered: May 2001

    posted 09-26-2001 11:31 PM     Click Here to See the Profile for G.Croft     Edit/Delete Message   Reply w/Quote
    Looks really great!
    Train levels are FUN!
    Keep up the good job

    IP: Logged

    pwhirl
    Member

    Posts: 1017
    From:Mission, BC, Canada
    Registered: Dec 2000

    posted 09-27-2001 01:40 AM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
    Well everything works. I've got jeeps coming up beside the train, except the ninja's don't jump off. That's the only thing keeping me from finishing. Any ideas, I've tried antitriggers.

    ------------------
    Top 5 Favorite sayings:

  • Never give-up! unless the situation is hopeless:)
  • The only thing certain in life is uncertainty!
  • You get what you pay for.
  • Nothing is impossible, it's just not likely to happen.
  • If it doesn't kill you, it can only make you stronger.
    Favorite Smilie:

    IP: Logged

  • Raider of Tombs
    Member

    Posts: 600
    From: The mining ship Red Dwarf
    Registered: Dec 2000

    posted 09-27-2001 07:52 AM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
    Could the ninjas simply be too far away from the train to jump? The AI should make them jump automatically, shouldn't it?

    IP: Logged

    pwhirl
    Member

    Posts: 1017
    From:Mission, BC, Canada
    Registered: Dec 2000

    posted 09-27-2001 10:39 AM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
    No they use a special OBC. They are one square from the train, Iv'e been examining the reall level closely.

    ------------------
    Top 5 Favorite sayings:

  • Never give-up! unless the situation is hopeless:)
  • The only thing certain in life is uncertainty!
  • You get what you pay for.
  • Nothing is impossible, it's just not likely to happen.
  • If it doesn't kill you, it can only make you stronger.
    Favorite Smilie:

    IP: Logged

  • All times are PST (US)

    next newest topic | next oldest topic

    Administrative Options: Close Topic | Archive/Move | Delete Topic
    Post New Topic  Post A Reply
    Hop to:

    Contact Us | EidosGames.com

    [Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

    Powered by Infopop www.infopop.com © 2000
    Ultimate Bulletin Board 5.45c