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Author Topic:   First object made
TR_Freak
Member

Posts: 106
From:USA
Registered: Aug 2001

posted 09-28-2001 01:13 PM     Click Here to See the Profile for TR_Freak   Click Here to Email TR_Freak     Edit/Delete Message   Reply w/Quote
I know that I have been gone for a while but I have been busy with school and what-not. Anyway, I have made my first object for my level. The level is of Lara's Home from the movie. It will be a pretty long time before the level is finished because I plan to make all the objects custom. The texturing on those objects are the only thing that is gonna be a pain. Anyway, heres a pic of it...
the object took me about... 10 min. I strongly suggest everyone starts getting into making there own objects. Im gonna shutup now because im taking up a lot of space. Later. Check out my site http://trnextgeneration.tripod.com

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Check Out My Site http://trnexgeneration.tripod.com

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Raider of Tombs
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Posts: 600
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 09-28-2001 01:22 PM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
That's really good for a first try!
It looks like it took up a lot of polygons. What CAD program are you using? There should be a way to make the whole table top one polygon.

[This message has been edited by Raider of Tombs (edited 09-28-2001).]

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bob5
Member

Posts: 453
From:SC
Registered: May 2001

posted 09-28-2001 01:23 PM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
Looks like Rhino Cad 3D

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trlestuff
Member

Posts: 281
From:Donald Oregon Usa
Registered: Jul 2001

posted 09-28-2001 01:34 PM     Click Here to See the Profile for trlestuff   Click Here to Email trlestuff     Edit/Delete Message   Reply w/Quote
very good!!!!! my first object was a desk with a computer on it... but that is very good

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Colin<>Trlestuff

Levels.Wads.Tools.Sites.Stuff

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TR_Freak
Member

Posts: 106
From:USA
Registered: Aug 2001

posted 09-28-2001 01:40 PM     Click Here to See the Profile for TR_Freak   Click Here to Email TR_Freak     Edit/Delete Message   Reply w/Quote
thanks guys, yeah im using rhino 3d 1.1. Does anyone know how to use less polygons. Its really a pain to texture. Any fellow rhino users?

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TR_Freak
Member

Posts: 106
From:USA
Registered: Aug 2001

posted 09-28-2001 02:54 PM     Click Here to See the Profile for TR_Freak   Click Here to Email TR_Freak     Edit/Delete Message   Reply w/Quote
anyone? and i dont mean like moving the slider to less polygons, i was wondering how to make surfaces one big texture

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delimote25
Member

Posts: 135
From:california
Registered: Jul 2001

posted 09-28-2001 02:58 PM     Click Here to See the Profile for delimote25   Click Here to Email delimote25     Edit/Delete Message   Reply w/Quote
too many polygons.......

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Raider of Tombs
Member

Posts: 600
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 09-28-2001 04:48 PM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
Download Meta, it's better.

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pwhirl
Member

Posts: 1017
From:Mission, BC, Canada
Registered: Dec 2000

posted 09-28-2001 04:51 PM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
Where can you get meta?

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  • Elpasodude
    Member

    Posts: 1214
    From: *~*~MARS*~*~
    Registered: Apr 2001

    posted 09-28-2001 05:20 PM     Click Here to See the Profile for Elpasodude   Click Here to Email Elpasodude     Edit/Delete Message   Reply w/Quote
    it's nice!

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    Conan the Barbarian
    Member

    Posts: 293
    From:Basingstoke, Hampshire, England
    Registered: Aug 2001

    posted 09-28-2001 05:28 PM     Click Here to See the Profile for Conan the Barbarian   Click Here to Email Conan the Barbarian     Edit/Delete Message   Reply w/Quote
    Metasequioa from Mizno Labs
    http://www1.sphere.ne.jp/mizno/main_e.html

    Also see tutorial at
    http://trlibrary.tripod.com/id49.htm

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    Conan the Barbarian

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    TR_Freak
    Member

    Posts: 106
    From:USA
    Registered: Aug 2001

    posted 09-28-2001 08:21 PM     Click Here to See the Profile for TR_Freak   Click Here to Email TR_Freak     Edit/Delete Message   Reply w/Quote
    dude no way. i had meta, but sorry it sucks. its waaaay to hard. the only + is that its free. if you can find a crack for rhino, i highly highly highly recommend it.

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    trlestuff
    Member

    Posts: 281
    From:Donald Oregon Usa
    Registered: Jul 2001

    posted 09-28-2001 08:28 PM     Click Here to See the Profile for trlestuff   Click Here to Email trlestuff     Edit/Delete Message   Reply w/Quote
    i use meta and i make ok objects (with less polygons )... it isnt hard when u get the hang of it, but rhino is good but I think meta is better, that is only my opinion though ! that is a very good table... does the collsion work?

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    Colin<>Trlestuff

    Levels.Wads.Tools.Sites.Stuff

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    GeckoKid
    Member

    Posts: 450
    From:Hong Kong
    Registered: Jul 2001

    posted 09-28-2001 09:20 PM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
    My first object is the chinese light shown in the screenshot:

    second one is the plane wreck

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    GeckoKid Interactive

    my ICQ UIN: 20984785
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    robbase73
    Junior Member

    Posts: 4
    From:boston ma, usa.
    Registered: Mar 2001

    posted 09-29-2001 12:26 AM     Click Here to See the Profile for robbase73     Edit/Delete Message   Reply w/Quote
    congrats on your first object!
    I'll give you a hand on the exesive polygon isue.
    there are several ways to build objects in cad programs.
    the most eficiant way I know of is to draw each surfice as a 3D face ( I.e. each surfice could be 1 polygon. now unfortunitly I don't have rhino or auto cad in front of me as i'm working on my friend's mac, but in rhino I think you will find 3D faces under 3D primitives.
    (important note) , and I know this to be true in rhino and auto cad, when drawring a 3D face allways draw counter clockwise, this will insure that the face is pointing at you. if you draw a face clockwise it will point away form you and will be invisible in game.

    hope this helps you out.

    P.s. don't count out rhino it's truly one of the best modeling progs, though not the best for rendering, it will get the job done for your objects.

    C ya ... -rob

    PPS. you can D/L or check out my first object @ paradox730.tripod.com

    [This message has been edited by robbase73 (edited 09-29-2001).]

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