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Author Topic:   Here are some more screenshots of my first level
Data
Member

Posts: 487
From:Omicron Theta science colony
Registered: May 2001

posted 09-29-2001 03:48 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote


I have over illuminated them for greater detail. Furthermore, as the rest of the level is still incomplete, the lighting is not 100% yet.
If you have any helpful hints for my first level, I would be much appreciative.

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The great tragedy of science -- the slaying of a beautiful hypothesis by an ugly fact

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the_last_frustration
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Posts: 1916
From:Northern Ireland
Registered: Mar 2001

posted 09-29-2001 04:08 AM     Click Here to See the Profile for the_last_frustration   Click Here to Email the_last_frustration     Edit/Delete Message   Reply w/Quote
don't change a thing!
that is sooooo cool!

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Kiopo
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Posts: 844
From:Liverpool, UK
Registered: Jul 2001

posted 09-29-2001 04:14 AM     Click Here to See the Profile for Kiopo   Click Here to Email Kiopo     Edit/Delete Message   Reply w/Quote
Nice one data!!

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Data
Member

Posts: 487
From:Omicron Theta science colony
Registered: May 2001

posted 09-29-2001 05:41 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Thank you, I appreciate your candour.

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The great tragedy of science -- the slaying of a beautiful hypothesis by an ugly fact

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GeckoKid
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Posts: 450
From:Hong Kong
Registered: Jul 2001

posted 09-29-2001 05:45 AM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
suggestion: make the tree more organic, ie more variation instead of just a wall there.

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GeckoKid Interactive

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my MSN: geckokidinteractive@hotmail.com

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Data
Member

Posts: 487
From:Omicron Theta science colony
Registered: May 2001

posted 09-29-2001 07:55 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Thankyou Mr Geckokid, perhaps you could give me a few ideas on how I could achieve such an effect.
I had thought of using strategically placed shadow bulbs, however, if you have a better solution, I would be happy to listen.

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The great tragedy of science -- the slaying of a beautiful hypothesis by an ugly fact

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trlestuff
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Posts: 281
From:Donald Oregon Usa
Registered: Jul 2001

posted 09-29-2001 08:06 AM     Click Here to See the Profile for trlestuff   Click Here to Email trlestuff     Edit/Delete Message   Reply w/Quote
Very GO0D

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Colin<>Trlestuff

Levels.Wads.Tools.Sites.Stuff

[This message has been edited by trlestuff (edited 09-29-2001).]

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bob5
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Posts: 453
From:SC
Registered: May 2001

posted 09-29-2001 08:21 AM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
Great Work

Gecko kid was sugesting that you make the tree look more natural instead of just straight. Look in the Pic below. Mine isn't the best example, but notice how the tree curves and has vines and stuff.

Anything you can do to make it look like the real thing.

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Data
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Posts: 487
From:Omicron Theta science colony
Registered: May 2001

posted 09-29-2001 11:07 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Ok, how does it look now:

I have added in some shadows. I decided not to 'bend' the tree too much because it looked more like a flue pipe.

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The great tragedy of science -- the slaying of a beautiful hypothesis by an ugly fact

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Kiopo
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Posts: 844
From:Liverpool, UK
Registered: Jul 2001

posted 09-29-2001 11:24 AM     Click Here to See the Profile for Kiopo   Click Here to Email Kiopo     Edit/Delete Message   Reply w/Quote
Even better than before

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jeffrey van oort
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Posts: 464
From:Monkey Island
Registered: Jun 2001

posted 09-29-2001 11:46 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
well, it's a start.

Just joking.
looks great.
My suggest to you is use a tiger in your level.

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Hit the monkey and you'll get 20$

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Data
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Posts: 487
From:Omicron Theta science colony
Registered: May 2001

posted 09-29-2001 01:52 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by jeffrey van oort:
My suggest to you is use a tiger in your level.

Hmm, it is a good idea, however, I do not want any killing in my level; it will be more of an exploritory level with puzzles instead of enemies.

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melanie lincoln
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Posts: 410
From:england,uk
Registered: Jul 2001

posted 09-29-2001 02:55 PM     Click Here to See the Profile for melanie lincoln   Click Here to Email melanie lincoln     Edit/Delete Message   Reply w/Quote
very good well done!

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djbrighty
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Posts: 167
From:worksop near sheffield, england
Registered: Aug 2001

posted 09-29-2001 03:02 PM     Click Here to See the Profile for djbrighty   Click Here to Email djbrighty     Edit/Delete Message   Reply w/Quote
i like the way the tree is made and i cant wait to play it Mr Data.


Dj

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Cbl
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Posts: 160
From:CA,USA
Registered: Aug 2001

posted 09-29-2001 05:08 PM     Click Here to See the Profile for Cbl     Edit/Delete Message   Reply w/Quote
Oh wow
Thats amazing!
Good work, and I am looking forward to playing the level/s. You know, LeeOs tigers might work in there. They don't bite (guess Lara trained 'em before shooting them), and if you have any ledges, it would be an interesting puzzle: Get passed the tigers with out being knocked into a spike pit

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Almasy
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Posts: 466
From:Boca Raton, FL, USA
Registered: Dec 2000

posted 09-29-2001 08:23 PM     Click Here to See the Profile for Almasy     Edit/Delete Message   Reply w/Quote
I am very selective when it comes to downloading levels and only download those that are amazing; I have been here, and using this level editor, for a while and have only downloaded one or two custom levels. I can already tell that I will definitely download this one. (I especially like the part about no enemies)

-Alex

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"Keep Your Friends Close, And Your Enemies Closer"

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