posted 09-30-2001 10:57 AM
I'm not an expert,but this is how to do it:When you've built your room that you want to flip, click on the F next to the room you have selected on the room edit buttons.
The F will turn black and this creates a flipped version of the room ,which you can switch on or off by clicking on the flipmap button (under the delete room button).
With the flipped room on ( the background of your 2D plan will go black ),make any changes you want ,such as adding or removing water, then trigger the flipped room like this:
Select where you want to flip the room from by highlighting a square in your level,then in the "trigger" panel (with the purple square next to it) click the mouse on the word "trigger", a set trigger type box will open ,click on the word "object" and in the next box that opens, click "flipmap" and then "ok", then hit "ok" in the set trigger type box,and then click the purple trigger box and this will assign the sqare you have selected as the trigger to your flipmap.
Hope this helps, it's sounds a bit complex ,but it's easy really, just practice a bit,you'll get the hang of it.