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Author Topic:   I need technical assistance. Please respond...
Data
Member

Posts: 501
From:Omicron Theta science colony
Registered: May 2001

posted 10-04-2001 12:18 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
I wish to know step by step, how I can add an object into a wad. I wish to use this object as a pickup (a quest item in fact).
Is this possible?

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Technology is the knack of so arranging the world that we do not experience it.

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pwhirl
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Posts: 1020
From:Mission, BC, Canada
Registered: Dec 2000

posted 10-04-2001 12:30 PM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
Indeed it is. But first you need TRwest. Then open it. Click file then open wad for editing and find your wad you want to add an object to. The click file again and select load reference file and find the wad that has your object. Now on the left side is the reference, expand it and find the object, highlight it then click add right in the middle column. Now save the wad.

Ok now for pickup triggers, place your object and then set it's OCB to 64. Then place the trigger on the square underneath the object, but set it to pickup instead of trigger. If you put the trigger for a door on the same square the door won't open till the object is picked up.

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  • piega
    Member

    Posts: 209
    From:Netherlands
    Registered: Dec 2000

    posted 10-04-2001 12:31 PM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
    Hi Data, open the wad with the item you want in the editor and look at the slot name like quest item or pickup item 2. Close the editor and load trwest. Load the wad you want to add the item. Then load the wad with the item you want to add to your new wad. Save the wad with another name or the name you use. Trwest will warn you wen you want to overwrite an original wad name. If you save with another name dont forget to add .was extention or trwest will crash. Open the editor and load your new wad with the item you added.

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    Data
    Member

    Posts: 501
    From:Omicron Theta science colony
    Registered: May 2001

    posted 10-04-2001 12:40 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
    Hmm, The information that I gave you appears to be incomplete. I am sorry, I did not inform you that the object was an external one, in .dxf format. Would this still be possible?

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    pwhirl
    Member

    Posts: 1020
    From:Mission, BC, Canada
    Registered: Dec 2000

    posted 10-04-2001 01:05 PM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
    Well in that case you need Srtpix3 rev3.5. Find an object you won't be using like the quest items. then select import dfx file. the new model will take the old ones place. All you need to do is texture and save your wad.

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    Data
    Member

    Posts: 501
    From:Omicron Theta science colony
    Registered: May 2001

    posted 10-04-2001 01:25 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
    Thankyou

    [This message has been edited by Data (edited 10-04-2001).]

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