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Author Topic:   Minecarts in TRLE?
hteS
Member

Posts: 413
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-05-2001 12:06 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
I've heard of minecarts in TR3. Is it possible to build minecarts in TRLE? Coz I need it for my subway/cave level...maybe I can do it with TR2WAD?

Really need help...

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hteS
Member

Posts: 413
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-05-2001 06:40 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
*bump*

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bob5
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Posts: 478
From:SC
Registered: May 2001

posted 10-05-2001 07:57 AM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
Someone made it, but it didn't ride on the track and it had animation problems.

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Raider of Tombs
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Posts: 625
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 10-05-2001 12:34 PM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
This would be interesting to do...

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hteS
Member

Posts: 413
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-05-2001 12:41 PM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
Instead of minecarts in a cave you can make a hole in the cave ceiling and add light to it, then add a jeep under the hole and some terrorists, then make a long track with uphills and downhills and curves...
Now you have made a challenging "jeepcart track"...

Maybe a little unrealistic...

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John. Lincoln
Member

Posts: 40
From:england uk
Registered: Oct 2001

posted 10-05-2001 01:26 PM     Click Here to See the Profile for John. Lincoln   Click Here to Email John. Lincoln     Edit/Delete Message   Reply w/Quote
it was lil kid, i downloaded the wad just before he took his site down!! if u want ill email to you!

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but you might try to kill me
im not gonna kill you
i said that you would TRY!!

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hteS
Member

Posts: 413
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-05-2001 01:32 PM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
You can e-mail it to: ganon93@hotmail.com

Thanx.

[This message has been edited by hteS (edited 10-05-2001).]

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John. Lincoln
Member

Posts: 40
From:england uk
Registered: Oct 2001

posted 10-05-2001 01:47 PM     Click Here to See the Profile for John. Lincoln   Click Here to Email John. Lincoln     Edit/Delete Message   Reply w/Quote
sent !

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but you might try to kill me
im not gonna kill you
i said that you would TRY!!

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hteS
Member

Posts: 413
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-06-2001 12:06 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
Received it! But how can I build tracks? If I can, how do I make Lara "snap to" the tracks?

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Raider of Tombs
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Posts: 625
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 10-06-2001 06:43 AM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
There's a tool out there to do it somewhere...

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DUDEcroft
Member

Posts: 150
From:Toronto, Ont, Canada
Registered: Mar 2001

posted 10-06-2001 06:59 AM     Click Here to See the Profile for DUDEcroft     Edit/Delete Message   Reply w/Quote
It's on Mike's TR2WAD page here...
http://trwad.tripod.com/Tools/Index.html


It is called FLoorEdit and it is under the TR3 section

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DUDEcroft

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hteS
Member

Posts: 413
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-06-2001 07:02 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
But I need to build it in my subway level...

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Michiel
Member

Posts: 260
From:De kuip
Registered: Jan 2001

posted 10-06-2001 11:24 AM     Click Here to See the Profile for Michiel   Click Here to Email Michiel     Edit/Delete Message   Reply w/Quote
FloorEdit only builds tracks it in TR3 levels, not TR4.

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hteS
Member

Posts: 413
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-06-2001 12:06 PM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
Don't say the minecarts is "hard-coded"?!?

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Stevo8710
Member

Posts: 87
From:Simi Valley, California, The U.S. of A
Registered: Sep 2001

posted 10-06-2001 01:01 PM     Click Here to See the Profile for Stevo8710   Click Here to Email Stevo8710     Edit/Delete Message   Reply w/Quote
Sorry, but they are hardcoded.

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hteS
Member

Posts: 413
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-07-2001 12:11 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
Nooooooooooooooooooooooooooo..................................

oooohh...that excellent idea, fading away with the tears from my eyes.........

[This message has been edited by hteS (edited 10-07-2001).]

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pwhirl
Member

Posts: 1033
From:Mission, BC, Canada
Registered: Dec 2000

posted 10-07-2001 12:21 AM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
Well if flooredit was updated to include a few more things like, more detailed info on triggers and OCB with timers and the 1-5 buttons in both the OCB and trigger windows. Then we could use all the objects and know how to make them work.

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