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Author Topic:   FAO: TURBO PASCAL
Data
Member

Posts: 510
From:Omicron Theta science colony
Registered: May 2001

posted 10-05-2001 11:15 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Hello, could you please describe how to texture an object once it is in STRPIX3.
At the moment I can get: wireframe, solid, points. However, in texture mode it is just white on a black background. So how do I texture it?

Thankyou.

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Technology is the knack of so arranging the world that we do not experience it.

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Raider of Tombs
Member

Posts: 610
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 10-05-2001 12:27 PM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
Click the texture you wish to use in the jumble, and click the white object. (Sometimes it doesn't take, or it pastes the texture on the back, but generally it will work.)

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Data
Member

Posts: 510
From:Omicron Theta science colony
Registered: May 2001

posted 10-05-2001 02:05 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
I managed to texture it at last. I had to load the application a number of times before I could even see the wireframe.
I do not know if it is just my computer that has those problems, however, apart from that, Strpix is an excellent editor.
Thank you Raider of tombs for answering and thank you Turbo Pascal for STRPIX, I now have an understanding of both TRwest and Strpix.
I have succesfully added my own object into the wad and it works ok in game.

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Technology is the knack of so arranging the world that we do not experience it.

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Raider of Tombs
Member

Posts: 610
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 10-05-2001 04:01 PM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
Just out of curiosity, what is the object?

BTW, have you ever played Star Trek - Elite force? If not, I think you'd like it.

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icemankewl
Junior Member

Posts: 7
From:haltwistle
Registered: Oct 2001

posted 10-05-2001 04:13 PM     Click Here to See the Profile for icemankewl   Click Here to Email icemankewl     Edit/Delete Message   Reply w/Quote
ok its me just click on the url below and i will awnser your problem

this is the sprix 3 tutorial
http://infobar.mybravenet.com/custom4.html

and if you are makeing proffesinal outfits
http://infobar.mybravenet.com/photo6.html

~ICE~
http://icemankewl.mybravenet.com

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Turbo Pascal
Member

Posts: 76
From:
Registered: Dec 2000

posted 10-05-2001 04:31 PM     Click Here to See the Profile for Turbo Pascal   Click Here to Email Turbo Pascal     Edit/Delete Message   Reply w/Quote
>I managed to texture it at last. I had to >load the application a number of times >before I could even see the wireframe.

If you are experimenting bad perfomance or crashing then Most likely you have a ATI or Voodoo video card.

Try using strpix3 for ATIs cards, (but keep safe the previus)

http://www.geocities.com/cyber_delphi/strpix3.exe


If you build a custom object, most likely it come with not textures due for using a bad layer name, so you will see a white object.

Just select the texture that you want to use and click the object.

Take your time for read the readme file to learn the keys combinations availible.


tp.

[This message has been edited by Turbo Pascal (edited 10-05-2001).]

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