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Author
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Topic: Broken Projects
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aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-06-2001 07:31 PM
OK, I asked for broken projects before so I could test my fixer program. Not many people helped out by sending their broken projects. I was actually pretty disappointed in the lack of response. I thought I was doing something useful for the folks in the forum.Well, I figured what the **** ? The program is pretty much ready for beta now, so why not release it? Maybe they'll care a little more with the program in their hands. So, official notice - the fixit program, TRFix is now ready for extensive testing. I'll send it in a Zip file with a short readme.txt. It's only 32K. I'll email it to whoever wants it. If anyone wants to put it on their website, go for it. But remember, it is still in testing mode, though it should work just fine and fix enough problems to make any project loadable by WinRoomEdit.
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bob5 Member Posts: 497 From:SC Registered: May 2001
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posted 10-06-2001 07:34 PM
I'll take it.If I had a broken project, I would of sent it to you. Not everyone has a broken prject. This program is wanted, so thanks for makeing it. IP: Logged |
username2 Member Posts: 68 From:glasgow Registered: Aug 2001
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posted 10-06-2001 07:36 PM
wasnt aware of what you where doing, could have done with this program today, had to delete my project room by room, just when i had all the rooms connected , goo luck with your programIP: Logged |
aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-06-2001 08:34 PM
Sorry username2. I should have gotten to it earlier.Guess you're right bob. I've seen so many messages about corrupted projects, I figured there must be alot of them around. I guess nobody kept them. I've just been feeling a little useless lately. Time to get over it.
[This message has been edited by aktrekker (edited 10-06-2001).] IP: Logged |
Conan the Barbarian Member Posts: 336 From:Basingstoke, Hampshire, England Registered: Aug 2001
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posted 10-06-2001 09:16 PM
I have a couple of basic ones but had shelved them - I'll happily Beta test for you------------------ Conan the Barbarian IP: Logged |
aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-09-2001 12:49 PM
Has anyone tried this out yet? Did it work for you?
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aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-10-2001 04:56 PM
Please, could I get some kind of feedback? Anyone? Pretty please!!!
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username2 Member Posts: 68 From:glasgow Registered: Aug 2001
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posted 10-10-2001 05:02 PM
yes the thing says it has fixed things, god knows what they are, maybe a more detailed e.g. also since using it there are sparodic purple squares in rooms where there are no triggers but there are now trigger squares there, or at least the same colour as a trigger square, and i cant get rid of them, hope this does not jack my level up.IP: Logged |
aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-10-2001 05:59 PM
That could be a bug. I'll check it out. If I can't find the problem, I may need your project.As for more detailed info, it does create a .FIX file with lots of info.
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aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-11-2001 06:18 PM
OK, I screwed up. I had added a bit of code without testing it. I am so ashamed  The bug made every block in every room look like a trigger. It's fixed now. Sorry everyone. I put it up on my ISP so you can download it. Nothing fancy. http://www.cet.com/~steveg/trfix.html Please, someone try it out!
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Raider of Tombs Member Posts: 669 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 10-11-2001 06:27 PM
I think a problem is that most people delete their levels when they go 'evil.' You'll get more downloads in the future because now there is a solution. BTW, in order to make this program, how did you unwravel the .prj file format? IP: Logged |
Conan the Barbarian Member Posts: 336 From:Basingstoke, Hampshire, England Registered: Aug 2001
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posted 10-11-2001 06:30 PM
Well done for standing up to be counted!I've downloaded it OK but haven't had chance to try - will email as soon as I can P.S. I've emailed you about the sound file - could you reply asap - Pretty Please  Thanks ------------------ Conan the Barbarian email: conanthebarbarian@ntlworld.com a.k.a. Ted Swippet email:tswippet@hotmail.com [This message has been edited by Conan the Barbarian (edited 10-11-2001).] IP: Logged |
Raider of Tombs Member Posts: 669 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 10-11-2001 06:32 PM
I think I have a broken .prj somewhere... I'll go fish it out and test the program...------------------ Visit the Abandoned Tomb Raider Library or e-mail me at joeverdi@excite.com "What is real?" - Morpheus, 2199 IP: Logged |
aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-11-2001 08:03 PM
Well Raider, it was a long process. 1) Make a one-room project and save it. 2) Make one single tiny change to the room and save it. 3) Compare the projects to find the difference. Now you know where one tiny bit of information is stored. 4) Continue doing everything you can do to a room, 1 tiny thing at a time. 5) Eventually you have it all (well, almost).I do have a Word document with everything I know about project files, including C/C++ structures. Some of my terminology is a little different than others use, but I explain it. If anyone is interested, and Core doesn't care, I'll make it available.
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username2 Member Posts: 68 From:glasgow Registered: Aug 2001
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posted 10-12-2001 12:20 AM
does this register as a trigger or does it just look as if it is a triggerIP: Logged |
aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-12-2001 01:33 AM
It just looks like it. But it might have some side effects, I just don't know. If you already ran it on your level, running it again won't hurt. If nothing is broken, nothing should change.
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aktrekker Member Posts: 515 From:WA, USA Registered: Apr 2001
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posted 10-12-2001 10:59 PM
Well, I have received some comments from a couple of people. Apparently there is some concern over some of the fixes the program does. It does not seem to be concern over the fixed project and how it works, but over the messages I display about the fixes. Some people seem to think that I am changing their project around, moving things, or something like that. That is simply not true. Sometimes it may look like something is being changed, but it has to do with the way the data is represented in the project, and amounts to a rounding error that is being fixed. Rest assured, I do not fiddle with anything I do not understand yet. If I don't know how it works, I leave it alone.I just put the messages out so you know the program is actually doing something. I only list serious stuff in the window. All the stuff in the log file (.FIX) used to be in the window. I took it out so nobody would be overwhelmed by the output. Another thing I should probably change is the Save button. This really works like Save As. It will not replace the original project unless you tell it to (the readme tells you). So don't worry about losing the original project. I hope this makes everyone feel a little better.
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