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Author Topic:   One problem and one question
hteS
Member

Posts: 434
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-13-2001 03:22 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
The problem:

How do I make the fog to not be so dense, in-game the fog looks too solid!


The question:

I know how to import meshes (DXF objects) into a WAD with Strpix 3, but how do I replace meshes such as importing a new Lara head?

[This message has been edited by hteS (edited 10-13-2001).]

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GeckoKid
Member

Posts: 486
From:Hong Kong
Registered: Jul 2001

posted 10-13-2001 05:13 AM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
for 'the problem':

turn lights on;
select your fog blub;
then adjust the RGB value of it, or click the different gray colors. the darker the color is (or the lower RGB value is), the less dense the fog will be in game. Keep the R,G and B value the same.

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my MSN: geckokidinteractive@hotmail.com

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hteS
Member

Posts: 434
From: Stockholm, Sweden
Registered: Aug 2001

posted 10-13-2001 06:44 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
WOW!!! I didn't know that you could set Fog Bulb preferences such as if it were a normal light!
GeckoKid, you know the most of lighting in the world!!!! Thank you!!!!

Next time it comes to lighting, I'll ask you!

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