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Author
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Topic: One problem and one question
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hteS Member Posts: 434 From: Stockholm, Sweden Registered: Aug 2001
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posted 10-13-2001 03:22 AM
The problem: How do I make the fog to not be so dense, in-game the fog looks too solid! The question:
I know how to import meshes (DXF objects) into a WAD with Strpix 3, but how do I replace meshes such as importing a new Lara head? [This message has been edited by hteS (edited 10-13-2001).] IP: Logged |
GeckoKid Member Posts: 486 From:Hong Kong Registered: Jul 2001
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posted 10-13-2001 05:13 AM
for 'the problem':turn lights on; select your fog blub; then adjust the RGB value of it, or click the different gray colors. the darker the color is (or the lower RGB value is), the less dense the fog will be in game. Keep the R,G and B value the same. ------------------ GeckoKid Interactive my ICQ UIN: 20984785 my MSN: geckokidinteractive@hotmail.com IP: Logged |
hteS Member Posts: 434 From: Stockholm, Sweden Registered: Aug 2001
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posted 10-13-2001 06:44 AM
WOW!!! I didn't know that you could set Fog Bulb preferences such as if it were a normal light! GeckoKid, you know the most of lighting in the world!!!! Thank you!!!!  Next time it comes to lighting, I'll ask you! ------------------ We are the vampires of TRLE! All your level are belong to us! E-mail the leader: ganon93@hotmail.com ! Or visit my homepage: IP: Logged |