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  What new ANIMATIONS do you want. (Page 2)

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Author Topic:   What new ANIMATIONS do you want.
jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 10-17-2001 10:28 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
Like i've said allready driber that is not possible untill I replace the polerope and the normal rope animations.

Lara live.
Yes it is possible but you won't be able to stand on it so it would have no use.

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Seth
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Posts: 1183
From:Phoenix, Arizona
Registered: May 2000

posted 10-17-2001 04:12 PM     Click Here to See the Profile for Seth   Click Here to Email Seth     Edit/Delete Message   Reply w/Quote
Do you have anything? MSN? AIM? TIM? ICQ? If not, HOW????????????????????????????????????

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GeckoKid
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Posts: 578
From:Hong Kong
Registered: Jul 2001

posted 10-17-2001 04:41 PM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
I want some lava poping up to maybe 2 clicks and drop back into the lava (with a tail of fire-like stuff).

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GeckoKid Interactive

my ICQ UIN: 20984785
my MSN: geckokidinteractive@hotmail.com

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popov
Junior Member

Posts: 6
From:
Registered: Oct 2001

posted 10-18-2001 12:47 AM     Click Here to See the Profile for popov   Click Here to Email popov     Edit/Delete Message   Reply w/Quote
Jeffrey: with what program do you build the new animations and how do you replace those in TR level with the new ones ? I'm interested in knowing that for my TrViewer tool...

E.Popov

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 10-18-2001 06:04 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by popov:
Jeffrey: with what program do you build the new animations and how do you replace those in TR level with the new ones ? I'm interested in knowing that for my TrViewer tool...

E.Popov



I use my own created program re-called JA_B10.
You open the program.
Open a wad.
Select lara and then a animation.
Export it to DXF.
Open the wad you want the animation in.
Import the dxf and voila it works.
You can now read tr2 levels and tr4 levels.
Not tr1 or tr3 or tr5 yet.
But it won't take long.

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 10-18-2001 06:07 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
Gecko, sure.
I'll see what I can do.

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tomoko
Member

Posts: 168
From:Germany Forum
Registered: Jan 2001

posted 10-18-2001 07:35 AM     Click Here to See the Profile for tomoko   Click Here to Email tomoko     Edit/Delete Message   Reply w/Quote
@Popov can you add in your new TRView DFX support too for Animations, My CAD program can only open Dfx- files.
Tomo

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Randy_Rye
Member

Posts: 219
From:Mersyside, England
Registered: Aug 2001

posted 10-18-2001 07:55 AM     Click Here to See the Profile for Randy_Rye   Click Here to Email Randy_Rye     Edit/Delete Message   Reply w/Quote
Is it possible to do mine?

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 10-18-2001 09:00 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
What kind of animation you want randy?

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Lost Tombraider treasures.

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Randy_Rye
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Posts: 219
From:Mersyside, England
Registered: Aug 2001

posted 10-18-2001 10:32 AM     Click Here to See the Profile for Randy_Rye   Click Here to Email Randy_Rye     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Randy_Rye:
Could you make some TR3 enemies out of the antarctica section do what they do properly like in TR3? If so I need the big spider boss the Fly with the sting, those big elephant monsters (In lost city of tinnos) and the mutants and baddys in red coats! Or am I asking somthing different to what everyone else has asked?

This is it above

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 10-18-2001 10:38 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Randy_Rye:
Could you make some TR3 enemies out of the antarctica section do what they do properly like in TR3? If so I need the big spider boss the Fly with the sting, those big elephant monsters (In lost city of tinnos) and the mutants and baddys in red coats! Or am I asking somthing different to what everyone else has asked?


I haven't got tr3 support yet like I've allready said.

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Randy_Rye
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Posts: 219
From:Mersyside, England
Registered: Aug 2001

posted 10-18-2001 12:29 PM     Click Here to See the Profile for Randy_Rye   Click Here to Email Randy_Rye     Edit/Delete Message   Reply w/Quote
Alright never mind then.

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 10-19-2001 01:35 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
Yay I've got tr1 support.
Whoo-hoo

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Lost Tombraider treasures.

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Lara_Live
Member

Posts: 295
From:Athens, Greece
Registered: Jun 2001

posted 10-19-2001 06:50 AM     Click Here to See the Profile for Lara_Live   Click Here to Email Lara_Live     Edit/Delete Message   Reply w/Quote
Hmm.. no. If Lara can't go on it I don't need it. I can't make a amusement park . But it's a great idea for the TRNG. Moving tiles, ladders, ropes, animals how Lara can climp and move with them!

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Something is written here:
http://www.geocities.com/Lara_Live

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 10-27-2001 07:16 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
Like you've said:
Great idea for the next generation.

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Lost Tombraider treasures.

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Michiel
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Posts: 377
From:
Registered: Jan 2001

posted 11-04-2001 02:13 AM     Click Here to See the Profile for Michiel   Click Here to Email Michiel     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Seth:
Do you have anything? MSN? AIM? TIM? ICQ? If not, HOW????????????????????????????????????

Or just go to the chatbox!

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Netslider
Member

Posts: 438
From:Entroncamento, Portugal
Registered: Feb 2001

posted 11-04-2001 02:50 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
In wich program do you make the animations?
I want to make my own animations too!

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Keep visiting Tomb Raider Level Editing:

Web site just updated!!!

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 11-09-2001 11:26 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
********Update**********

JA_Delta4.3.1
Features all tr support only tr3 not 100% and
TR5 the high tech security levels not 100%.

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Lost Tombraider treasures.

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GokuZ
Member

Posts: 211
From:UK
Registered: Sep 2001

posted 11-09-2001 12:45 PM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
How long can a texture animation be , i wanna make a computer or tv with a moving picture on it

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Creator of The Highly Original "Lara's Toy Story Saga"

Coming Soon to a Computer near you!

Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ

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jeffrey van oort
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Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 11-09-2001 01:14 PM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
long enough to creat the animation you want.
Maybe I'll creat a demo for you.

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Lost Tombraider treasures.

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psiko
Member

Posts: 744
From:unconsciousness
Registered: Mar 2001

posted 11-09-2001 05:49 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
please release it, even if it is not that perfect! so we can start learning it!

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trlestuff
Member

Posts: 475
From:oregon
Registered: Jul 2001

posted 11-09-2001 06:28 PM     Click Here to See the Profile for trlestuff   Click Here to Email trlestuff     Edit/Delete Message   Reply w/Quote
YEA!! PLEASE... i begged him before but all i want to do is creat new animations... that is all i want!!!!!!!! PLEASE

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Enter Tomb Raider Level Editor Stuff

Please Vote For My Site

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Elpasodude
Member

Posts: 1349
From: *~*~MARS*~*~
Registered: Apr 2001

posted 11-09-2001 06:28 PM     Click Here to See the Profile for Elpasodude   Click Here to Email Elpasodude     Edit/Delete Message   Reply w/Quote
Tell! Tell! Tell!

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TOMB RAIDER WAREHOUSE

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 11-10-2001 01:33 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
I'm sorry, but even if I would release it, it would never work.
I've made a stupid mistake.
Listen to what I've done:

I was coding on a day, and then I saw that somebody else was in my computer.
(A hacker perhaps?)
But then I relised what the hacker wanted.
My program.
I've coded my program so that it will be only usefull in my computer and that I only can see and open the file.
I've forgotten how or what the code was.
The code changes everytime, every minute.
I can open the program because of my computers password.
It does this completly automatic.
I wrote the code down some where.
Untill I've found that paper with the code I can't do a thing.
I can break the code but that would take me atleast a month because there are a lot combinations.
You may be happy if you can get it around christmas.

Sorry people.

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Lost Tombraider treasures.

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Netslider
Member

Posts: 438
From:Entroncamento, Portugal
Registered: Feb 2001

posted 11-10-2001 02:32 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
That sucks!

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tomoko
Member

Posts: 168
From:Germany Forum
Registered: Jan 2001

posted 11-10-2001 03:27 AM     Click Here to See the Profile for tomoko   Click Here to Email tomoko     Edit/Delete Message   Reply w/Quote
Hey jeffrey van oort!
can you apply me some different textures on animation 3 of my hk-gun?
If yes, I will tell you what textures Im meaning.

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 11-10-2001 04:22 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
In the lara object of the crossbow object or what ever.
Perhaps.
I can't say that it isn't possible.
Darn.
A well.
tell me what new texture you want.
Is it for the hk-gun or lara?

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Lost Tombraider treasures.

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tomoko
Member

Posts: 168
From:Germany Forum
Registered: Jan 2001

posted 11-10-2001 06:25 AM     Click Here to See the Profile for tomoko   Click Here to Email tomoko     Edit/Delete Message   Reply w/Quote
hk- gun.
What I want, is, that in all animations, a part of it is dissapear ( I think its the pink -RGB 255 0 255- Texture)
but in shooting animation, this part is coloured.
I have a finished HK-gun, witch I can send to you.
wait some minutes, you will get an email.
Tomo

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tomoko
Member

Posts: 168
From:Germany Forum
Registered: Jan 2001

posted 11-10-2001 07:35 AM     Click Here to See the Profile for tomoko   Click Here to Email tomoko     Edit/Delete Message   Reply w/Quote
sent.

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 11-10-2001 09:01 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
I'll do what I can do.
You know everything you needed to know.
Look at your mail.
Oki dokie?

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Lost Tombraider treasures.

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tomoko
Member

Posts: 168
From:Germany Forum
Registered: Jan 2001

posted 11-10-2001 09:36 AM     Click Here to See the Profile for tomoko   Click Here to Email tomoko     Edit/Delete Message   Reply w/Quote
Thank you!

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jeffrey van oort
Member

Posts: 798
From:Monkey Island
Registered: Jun 2001

posted 11-11-2001 05:30 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
I failed.
I haven't been able to do anything with that stupid program.
I'm tired of coding.
I'll stop this project for a week or maybe two weeks.
I've to work and stuff, so this is maybe the best.
I'm not saying that I quit, but I'm saying that I'll take a break.

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Lost Tombraider treasures.

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GokuZ
Member

Posts: 211
From:UK
Registered: Sep 2001

posted 12-06-2001 02:02 PM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
Will you release that animation program or remake it so you can or is there a program that does the same thing?

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Raider Of Tombs' Clone
Member

Posts: 131
From:The mining ship Red Dwarf
Registered: Oct 2001

posted 12-06-2001 05:18 PM     Click Here to See the Profile for Raider Of Tombs' Clone     Edit/Delete Message   Reply w/Quote
Hey everybody! I finished my new cutscene creator tool! ...but I deleted it by accident. Oops. Sorry guys.

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Raider Of Tombs' Clone
Member

Posts: 131
From:The mining ship Red Dwarf
Registered: Oct 2001

posted 12-06-2001 05:24 PM     Click Here to See the Profile for Raider Of Tombs' Clone     Edit/Delete Message   Reply w/Quote
Jeff, why don't you scrap the exe and recompile a new one with the source code, but with the encryption element removed?

It'll take you 30 seconds.

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