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  What AI do you have to put down to make the horseman ride his horse?

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Author Topic:   What AI do you have to put down to make the horseman ride his horse?
Randy_Rye
Member

Posts: 207
From:Mersyside, England
Registered: Aug 2001

posted 10-20-2001 06:02 AM     Click Here to See the Profile for Randy_Rye   Click Here to Email Randy_Rye     Edit/Delete Message   Reply w/Quote
In title...

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bubu
Junior Member

Posts: 20
From:France
Registered: Oct 2001

posted 10-20-2001 08:41 AM     Click Here to See the Profile for bubu   Click Here to Email bubu     Edit/Delete Message   Reply w/Quote
try 1

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Download my level Tomb Raider: La Résurrection on my website www.trle.fr.st

BUBU
bubu666@lycos.fr

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Tomb_Raider_Nut
Member

Posts: 377
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 10-20-2001 07:06 PM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
I think it's the AI follow, with one in the ocb.

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Wisconsin, the best state in America
(if you subtract all the taxes)

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Mulf
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Posts: 117
From:
Registered: May 2001

posted 10-21-2001 05:10 AM     Click Here to See the Profile for Mulf   Click Here to Email Mulf     Edit/Delete Message   Reply w/Quote
Have you ever wondered what they gave you the library.PRJ for? Anyway...for your convenience: Enter 1 in the OCB of both the horseman and the horse, and place an AI_FOLLOW object on both squares, the one with the horseman and the one with the horse.

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