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Author Topic:   Diagonal Walls
LeeO
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Posts: 449
From:
Registered: May 2001

posted 10-20-2001 09:43 AM     Click Here to See the Profile for LeeO   Click Here to Email LeeO     Edit/Delete Message   Reply w/Quote
In the TRC level "escape with the iris" the walls are diagonal at one point. How is this done?

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trlestuff
Member

Posts: 348
From:Donald Oregon Usa
Registered: Jul 2001

posted 10-20-2001 09:51 AM     Click Here to See the Profile for trlestuff   Click Here to Email trlestuff     Edit/Delete Message   Reply w/Quote
either objects or a feature not in the tr4 editor

------------------
Colin<>Trlestuff

Levels.Wads.Tools.Sites.Stuff

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LeeO
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Posts: 449
From:
Registered: May 2001

posted 10-20-2001 10:06 AM     Click Here to See the Profile for LeeO   Click Here to Email LeeO     Edit/Delete Message   Reply w/Quote
Bugger then...

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psiko
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Posts: 598
From:Rome
Registered: Mar 2001

posted 10-20-2001 10:36 AM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
it's an object.

Now with strpix 3.6 you can create every wall you need (and set its collision)

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GokuZ
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Posts: 77
From:UK
Registered: Sep 2001

posted 10-20-2001 03:31 PM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
Oooh has anyone made diagonal object walls that are (4 clicks high that can be downloaded I reallly need then to add more detail to my level

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the_last_frustration
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Posts: 1982
From:Northern Ireland
Registered: Mar 2001

posted 10-20-2001 03:50 PM     Click Here to See the Profile for the_last_frustration   Click Here to Email the_last_frustration     Edit/Delete Message   Reply w/Quote
...why not use a normal object (like the raising walls in catacombs for example) and set it at a diagonal in the corner or something?

worth a try, no?

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Michiel
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Posts: 281
From:
Registered: Jan 2001

posted 10-21-2001 02:59 AM     Click Here to See the Profile for Michiel   Click Here to Email Michiel     Edit/Delete Message   Reply w/Quote
Extarct it from the excape from the iris level. if you rotate it 45 degrees you have a wall with colesion. retexture is to your own style.

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