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  everytime i retexture the horizon.....

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Author Topic:   everytime i retexture the horizon.....
GeckoKid
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Posts: 551
From:Hong Kong
Registered: Jul 2001

posted 11-06-2001 06:39 PM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
the wad corrupts. why?!

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psiko
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Posts: 647
From:Rome
Registered: Mar 2001

posted 11-06-2001 10:08 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
texture it from an OFFICIAL wad (not previously changed with STRpix or TR2wad or trwest).

Once done with strpix, import it with TRWest in your wad.

This corruption appears often once you have changed Lara's meshes, expecially once you changed her skin joints. Not always, but often. Expecially for some parts of the skin joints which I don't know the name in english.

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GeckoKid
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Posts: 551
From:Hong Kong
Registered: Jul 2001

posted 11-06-2001 10:33 PM     Click Here to See the Profile for GeckoKid   Click Here to Email GeckoKid     Edit/Delete Message   Reply w/Quote
thank you! i will try it later!

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psiko
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Posts: 647
From:Rome
Registered: Mar 2001

posted 11-06-2001 11:24 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
test this official wad (even renamed) with this new horizon, when it is ok try to import it in your wad with trwest. If your wad still does not work, this means your wad was previously corrupted (for same reason I told before).

My new Lara worked very well for most of her life, suddenly (when I changed that part of her shin joints) the wad was corrupted... this means that even if I don't change ANYTHING to the wad, if I save it with STRpix, I get a not working wad.

So that is the only way to import new objects in the wad which could be corrupted if saved with strpix.

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