"Unofficial" TRLE Network & Chatbox
TRLE FAQ and Community
  Eidos Interactive Forums
  Tomb Raider Level Editor
  How do you make the floor turn to fire?

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   How do you make the floor turn to fire?
Brad Casali
Member

Posts: 552
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 11-16-2001 04:35 PM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
I have a room where you must open a door before the floor becomes on fire. I have used the FLAME_EMITTER2 and put a 2 in the OCB like the manual told me. It moves on the floor, but how does it trigger a flipmap to trigger a flame? This is in the Cleopal levels. Please help me.

Thanks

------------------
http://www.geocities.com/hicho15/Lpage.html

IP: Logged

Frugo_PL
Junior Member

Posts: 5
From:New York, NY (just in case you dont know where New York is ;-)
Registered: Nov 2001

posted 11-16-2001 04:36 PM     Click Here to See the Profile for Frugo_PL   Click Here to Email Frugo_PL     Edit/Delete Message   Reply w/Quote
Use some triggers, put lots of flame emiters, and vala!

IP: Logged

Conan the Barbarian
Member

Posts: 432
From:Basingstoke, Hampshire, England
Registered: Aug 2001

posted 11-16-2001 05:08 PM     Click Here to See the Profile for Conan the Barbarian   Click Here to Email Conan the Barbarian     Edit/Delete Message   Reply w/Quote
Brad - there are a number of previous threads on burning floors that might shed some light (excuse pun):

I did a search on burning floor and came up with these amongst others
001301.html
001360.html

There is a 3 page tutorial (by dale rickert) on creating burning floors at tombraiderchronicles.com

This and other issues are discussed in the forum there.

Hope this helps
------------------
Conan the Barbarian
email: conanthebarbarian@ntlworld.com
a.k.a. Ted Swippet
email:tswippet@hotmail.com

[This message has been edited by Conan the Barbarian (edited 11-16-2001).]

IP: Logged

guardianofseth
Member

Posts: 74
From:Jakarta,Indonesia
Registered: Jan 2001

posted 11-16-2001 07:27 PM     Click Here to See the Profile for guardianofseth   Click Here to Email guardianofseth     Edit/Delete Message   Reply w/Quote
No, you don't use any flipmap. Look at the diagram below:

A ------------ B

A: Fire starts here
B: Fire ends here
At B, place a heavy trigger to trigger all the fires in the room. Good Luck! Hope it helps!

IP: Logged

Brad Casali
Member

Posts: 552
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 11-17-2001 07:55 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Oooh, thanks! I'll try it!~

------------------
http://www.geocities.com/hicho15/Lpage.html

IP: Logged

Brad Casali
Member

Posts: 552
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 11-17-2001 08:53 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Oh, bad news~ It didn't work~ I did exactly what you told me but nothing worked!

------------------
http://www.geocities.com/hicho15/Lpage.html

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c