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  Rhino Rules..........But I need helppppppp

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Author Topic:   Rhino Rules..........But I need helppppppp
JEFF CONWELL
Junior Member

Posts: 24
From:In The Woods Of N.C.
Registered: Nov 2000

posted 11-21-2001 08:34 AM     Click Here to See the Profile for JEFF CONWELL   Click Here to Email JEFF CONWELL     Edit/Delete Message   Reply w/Quote
I can take a real wad and copy it. Then export the item I wish to edit. Then I open it in Rhino. I delet the item and make my new one with the poly line. My first problem was when I whent to shade it , it was not visible. Then I redid it with surface w/ 3 or 4 corner points. Then it worked, I could see my shaded item. Then I exported it like I had read some where. And imported it up in stripix 3. And it worked, Except that one side of the texture was right, and on the outher side the texture was on the inside of the object. And the same with the top of the object, the texture was on the inside. can some one please help me I know I am doing something wrong in Rhino.........Thank you

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TOMB RAIDER FOREVER
JEFF CONWELL

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tommy tomb raider
Member

Posts: 416
From:Kalamazoo, Mi. U.S.A
Registered: Apr 2001

posted 11-21-2001 04:32 PM     Click Here to See the Profile for tommy tomb raider   Click Here to Email tommy tomb raider     Edit/Delete Message   Reply w/Quote
In order for all your faces to be facing out, you need to draw them in a counter clock-wise direction.
That means, that if you're trying to draw something that will be in the back, and draw it from the front, it'll be inside out.
Try turning on the control points and drawing in the perspective window, or rotating the other windows so that your looking at the object's "front/top/whatever" instead of through it.

help any?

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