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Author Topic:   I need help with placing the architecture stairs!
Brad Casali
Member

Posts: 559
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 11-21-2001 10:07 AM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
I make the slopes so I can place the stairs, but the stairs don't place correctly, they're off the slope! Help me!

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http://www.geocities.com/hicho15/Lpage.html

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KrisGR
Member

Posts: 87
From:Athens-Greece
Registered: Oct 2001

posted 11-21-2001 10:38 AM     Click Here to See the Profile for KrisGR   Click Here to Email KrisGR     Edit/Delete Message   Reply w/Quote
Hi,you must make the slope as long as the stairs.Make a slope in the ceiling and floor of the same square or squares.The common thing is ane square.Place the stairs at the ceiling,not the floor.Now lower the ceiling.When you will get close to the floor click on the stairs that means the object lower it.Then start to get up the ceiling.You must keep doing that until you restore the ceiling as it was.that means up ceiling down object and on.When you restore the ceiling or place the stairs up to the floor.If the slope is correct the stairs must be too.I hope that is what you want.

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Raider Of Tombs' Clone
Member

Posts: 90
From:The mining ship Red Dwarf
Registered: Oct 2001

posted 11-21-2001 10:42 AM     Click Here to See the Profile for Raider Of Tombs' Clone     Edit/Delete Message   Reply w/Quote
...Or you could do it the easy way -

click the square that you want to place the stairs on, and rotate the room so that you are looking at the opposite ceiling square. Place the stairs on the ceiling. Then, with the stairs selected, use the ceiling + button to lower them into place.

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KrisGR
Member

Posts: 87
From:Athens-Greece
Registered: Oct 2001

posted 11-21-2001 11:00 AM     Click Here to See the Profile for KrisGR   Click Here to Email KrisGR     Edit/Delete Message   Reply w/Quote
I have tried that ones and i couldn't do it that way but Brad what is easier for you.

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