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Author
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Topic: shatterable doors
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craziej2k Member Posts: 101 From:in front of my PC Registered: May 2001
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posted 11-23-2001 05:28 AM
I exported the .dxf file for a door and inported it in the shatter 1 slot. I changed the collision and saved the wad. now when I load up the WAD the shatterable doors are off centre. How do I centre them properly?also when I converted my level with them in they appeared as lara's hips in the game. I am going mad!! HELP! Crazie J ------------------ If ingnorance is bliss I'm in heaven!!! IP: Logged |
Conan the Barbarian Member Posts: 435 From:Basingstoke, Hampshire, England Registered: Aug 2001
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posted 11-23-2001 06:13 AM
the lara hips bit is due to exporting as the wrong wad name - must match the bname of the wad you used in the editor to make the level.The other bit I'm not sure of - but I think you need to place some other architecture in association with the door - i.e. a frame. Suggest you do a search on the forum on "shatter" or "breakable".
------------------ Conan the Barbarian email: conanthebarbarian@ntlworld.com a.k.a. Ted Swippet email:tswippet@hotmail.com IP: Logged |
Phabius Phodes Member Posts: 361 From:Sao Paulo, SP, Brazil Registered: Jun 2001
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posted 11-23-2001 06:28 AM
Never tried that, but I think if you just replace a shatterable slot with the door, using Tomb Raider West, will do the trick. No need to use dxf.As for the wrong objects shown in game, like Lara´s butt, just use the same wad name. IP: Logged |