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Author
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Topic: How do you make animated textures to use with TRLE
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DrasticGraphics Member Posts: 100 From:Moms Whomb Registered: Jun 2001
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posted 11-28-2001 07:11 PM
I know you can just click animate in the animation selection window at the bottom, but that doesent animate every texture. So how would I make custom animated textures to put into my tga?IP: Logged |
Ultimate.Reality Member Posts: 130 From:brahman Registered: Oct 2001
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posted 11-28-2001 07:14 PM
i dont think the anim stays with the tga.....IP: Logged |
DrasticGraphics Member Posts: 100 From:Moms Whomb Registered: Jun 2001
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posted 11-28-2001 07:44 PM
Well then how is it done? This is what I want to know.IP: Logged |
aktrekker Member Posts: 744 From:WA, USA Registered: Apr 2001
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posted 11-28-2001 08:00 PM
If you set the animation range, you should be able to animate any texture. But if the texture is only part of a tile, then somewhere in the level, you have to put the whole tile, or the textures won't animate.Theoretically, you are allowed up to 40 animation ranges, but they can't overlap. You can even animate a single tile, but I'm not sure what good it would do.
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DrasticGraphics Member Posts: 100 From:Moms Whomb Registered: Jun 2001
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posted 11-28-2001 08:42 PM
I dont understand, or let me be a lil more clear. I dont just want to use the animated textures to be the surface of water. Any texture will do that I think but im more less thinking along the lines of the cascading textures, or the cat texture from TRgold. I will do some test with textures other than water and see what happens, then post again....thanksIP: Logged |