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Author Topic:   Movable Block,,,hepl-me...
Jesseas
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Posts: 76
From:MC,SP, Brasil
Registered: Sep 2001

posted 12-02-2001 05:33 AM     Click Here to See the Profile for Jesseas   Click Here to Email Jesseas     Edit/Delete Message   Reply w/Quote
Como eu faço para Lara subir em um movable block?, ela só consegue puxar, mas consegue subir....tenho que colocar algumas configurações específicas no script.txt?

How do I do for Lara to arise in a movable block?, does she only get to pull, but does it get to arise.... do I have to place some specific configurations in script.txt?

[This message has been edited by Jesseas (edited 12-02-2001).]

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skibsy
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Posts: 246
From:London
Registered: Apr 2001

posted 12-02-2001 06:29 AM     Click Here to See the Profile for skibsy   Click Here to Email skibsy     Edit/Delete Message   Reply w/Quote
Do you mean you want Lara to be able to climb on the block?
If so, i'm afraid she can't, or no one has figured out a way to do it.

People have tried with edit object function, but with no success at the moment.
I'm not sure whether it's possible or whether there is a way to do it, i'd really like to know as well.

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KrisGR
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Posts: 162
From:Athens-Greece
Registered: Oct 2001

posted 12-02-2001 06:45 AM     Click Here to See the Profile for KrisGR   Click Here to Email KrisGR     Edit/Delete Message   Reply w/Quote
Didn't Palace of Midas had one?Has anyone been able to get the animation to work?

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TREEBLE
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Posts: 79
From:Brazil
Registered: May 2001

posted 12-02-2001 08:13 AM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
It isn't possible to do this

------------------
I can feel the energy!
TREEBLE

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guardianofseth
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Posts: 76
From:Jakarta,Indonesia
Registered: Jan 2001

posted 12-02-2001 03:34 PM     Click Here to See the Profile for guardianofseth   Click Here to Email guardianofseth     Edit/Delete Message   Reply w/Quote
Try going very close to the block, and then press jump and before Lara touches the floor, press and hold the action button. I think I've done it before in TR3 Lara's house.

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TREEBLE
Member

Posts: 79
From:Brazil
Registered: May 2001

posted 12-02-2001 03:39 PM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
Jesseas is talking about the custom movable block. This is not climbable. If Lara try to stands on it, she will be thrown away or she will fall through it. This block is not climbeable.

Português : entendeu Jesseas?

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I can feel the energy!
TREEBLE

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Jesseas
Member

Posts: 76
From:MC,SP, Brasil
Registered: Sep 2001

posted 12-02-2001 07:51 PM     Click Here to See the Profile for Jesseas   Click Here to Email Jesseas     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by TREEBLE:
Jesseas is talking about the custom movable block. This is not climbable. If Lara try to stands on it, she will be thrown away or she will fall through it. This block is not climbeable.

[b]Português : entendeu Jesseas?

[/B]


Então não tem nenhum tipo de bloco em que Lara possa subir nele?

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aktrekker
Member

Posts: 757
From:WA, USA
Registered: Apr 2001

posted 12-03-2001 12:20 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
If it is not pushable, you can make it climbable. But if it is pushable, you cannot climb on it in TR4/LE.

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GokuZ
Member

Posts: 174
From:UK
Registered: Sep 2001

posted 12-03-2001 11:20 AM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
hmmmm o O ( There were no pushable blocks in TR4 ) there must be a way of doing this, but it will probabaly requre a computer programmer to work out the a.i for the objects. I think it is possible to create a universal TRLE with extra and original features.

Anyone who says this cant be done .....etc...has no vision and should be shot on site

Nothing is Impossible only Improbabal.......(like my speeling)

------------------
Toy Story on Hold

Currently Working On; The Dragon Ball TR Saga

Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ , MSN ; Gokuz99@hotmail.com

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qbg
Member

Posts: 57
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 12-03-2001 12:27 PM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
I'm currently trying to make the block a surface lara can stand on as well. I've been working on it for a day. Not much luck at the moment. I will keep trying. There is one thing I need to know. What does each box on the edit object menu represent? It says nothing on the manual about it. Nothing of importance, anyway.

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TREEBLE
Member

Posts: 79
From:Brazil
Registered: May 2001

posted 12-03-2001 01:49 PM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Jesseas:
Então não tem nenhum tipo de bloco em que Lara possa subir nele?

Tem um, mas não é puxável...
eu não sei o nome agora, mas é um que "cresce" do chão...

------------------
I can feel the energy!
TREEBLE

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aktrekker
Member

Posts: 757
From:WA, USA
Registered: Apr 2001

posted 12-03-2001 08:14 PM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
It doesn't matter which box you use, but it is best to stick to the center box. The value you enter is the height of the object in clicks.
If the object is bigger than one square in the level, you can only change the height of the square where you put the object, so part of it is climbable, and part of it isn't.
If the object is pushable, instead of making it climbable, it raises it in the air the number of clicks you enter, and it has an invisible block under it that you can't walk thru.

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qbg
Member

Posts: 57
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 12-04-2001 10:29 AM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
I already am aware of the purpose of the middle box, aktrekker. That's how I managed to get the boat to work correctly. I would try to avoid that box whenever possible.I have found nothing else. Wonder if Eidos Interactive knows each box's function.

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aktrekker
Member

Posts: 757
From:WA, USA
Registered: Apr 2001

posted 12-04-2001 08:57 PM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
I have already tried every ox with multiple objects. They don't do anything, just duplicate the center box. This was meant for collision editing, but that was apparently moved into the 3D objects themselves, so this was disabled.

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