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  ABOUT SHATTERABLES AND TRIGGERING....

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Author Topic:   ABOUT SHATTERABLES AND TRIGGERING....
Ultimate.Reality
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Posts: 154
From:brahman
Registered: Oct 2001

posted 12-02-2001 03:15 PM     Click Here to See the Profile for Ultimate.Reality   Click Here to Email Ultimate.Reality     Edit/Delete Message   Reply w/Quote
hello, i once heard about a way to trigger enemies by shattering shatterables....is that meaning that you trigger them by having them come OUT of the object? or can the enemy be anywhere in the level and the smashed object will trigger it? please explain as it is very important for me.....thank you

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aktrekker
Member

Posts: 754
From:WA, USA
Registered: Apr 2001

posted 12-03-2001 12:16 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
I think you just make the enemy trigger a heavy trigger, and put it under the shatterable. If the enemy is on the same square as the shatterable, it will appear to come out of it.

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psiko
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Posts: 726
From:Rome
Registered: Mar 2001

posted 12-03-2001 03:10 AM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
well, I never tried, but I think you can put the heavy trigger in the same square as the shatter and the enemy in a not-visible place, so when she shoots at the shatterable object this last one heavy-activates normally the enemy in the hidden place...

But if you put different enemies than little ones (like scorpions) for example if you put a baddy, I think that once re-loaded the game after you killed this enemy, you will meet a nice bug... If Lara wears her weapons, she will try to shoot where the enemy was before to be triggered and killed.... but actually there are no enemies anymore...

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