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Author Topic:   Sequence Switch Triggers
idealist
Junior Member

Posts: 1
From:Overland Park, KS, USA
Registered: Dec 2001

posted 12-02-2001 06:59 PM     Click Here to See the Profile for idealist   Click Here to Email idealist     Edit/Delete Message   Reply w/Quote
In Underneath the Sphinx, there are three sequence switches which operate six sequence doors. The numbers entered for Sequence Switches 1, 2, and 3 are, respectively, 0, 1, and 2. The sequence doors each have numbers entered in the OCB ranging from 0-5. The sequence 1-2-3 opens the door with OCB=0, 1-3-2 opens OCB=1, 2-1-3 opens OCB=2, etc. However, before the 1-2-3 sequence is pressed, all other sequences open the OCB=2 door.
I would very much like to know how, exactly, the triggers for each of the sequence switches and doors are set. Using FloorEdit 2, I have ascertained that the switch for Sequence Switch 1 is on the square for Sequence Switch 2, the switch for Sequence Switch 2 is on the square for Sequence Switch 3, and the switch for Sequence Switch 3 is on the square for Sequence Switch 1. However, only the first trigger on any given square is shown in FloorEdit 2, and no information is given as to whether or not the switches have only partial bit settings selected. I have attempted placing the triggers for all six doors on all the squares, and alternately the triggers for some of the doors on some of the squares. Unfortunately, neither attempt has yielded success. Has anyone been able to determine the order of the sequence switches?

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aktrekker
Member

Posts: 752
From:WA, USA
Registered: Apr 2001

posted 12-03-2001 12:18 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
You could use TR2Prj to convert the level to a project, then you can see all the triggers and OCB settings.

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