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Author
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Topic: Who made TR tokyo?
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jeffrey van oort Member Posts: 798 From:Monkey Island Registered: Jun 2001
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posted 12-03-2001 12:56 PM
I'm in the grand loge. When I fired I heard the shooting sound from Tr2, and I heard the clock sound from tr2, lara's home. How did you do this?(Ps. interesting level play by the way). I'm sure you did your best on it, didn't you? ------------------ Lost Tombraider treasures. IP: Logged |
moose562 Member Posts: 1635 From:London, England Registered: Dec 2000
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posted 12-03-2001 02:33 PM
If I think you are talking about the same Tokyo level I am thinking of (?!) then the person in question is : *MIRAI*------------------ Call me a glove puppet and I'll kill ya! IP: Logged |
Raider Of Tombs' Clone Member Posts: 131 From:The mining ship Red Dwarf Registered: Oct 2001
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posted 12-03-2001 09:36 PM
Ay, sure an' moose is richt, laddie!IP: Logged |
aktrekker Member Posts: 776 From:WA, USA Registered: Apr 2001
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posted 12-03-2001 10:18 PM
Pssst....Raider.....Red Dwarf dissolved 
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psiko Member Posts: 744 From:unconsciousness Registered: Mar 2001
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posted 12-04-2001 01:24 AM
I hope mirai is not offended if I answer, he can surely tell you more...He put a sound effect from effect menù, replaced an already listed sound in the wad with this other one taken from tr2. IP: Logged |
jeffrey van oort Member Posts: 798 From:Monkey Island Registered: Jun 2001
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posted 12-04-2001 10:33 AM
I'm sorry Psiko, but that didn't worked.------------------ Lost Tombraider treasures. IP: Logged |
CroftsGate Member Posts: 99 From: Registered: Jan 2001
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posted 12-04-2001 12:21 PM
Mirai has a website here http://www.3dactionplanet.com/tombraider/hosted/mirai ------------------ John "IconJohn" Jones http://www.croftsgate.co.uk http://www.3dactionplanet.com/tombraider http://www.croftsgate.co.uk/forums tombraider@3dactionplanet.com A Member of the GameSpy Network http://www.gamespy.com http://www.gamespy.org http://www.gamespy.net http://www.3dactionplanet.com IP: Logged |
psiko Member Posts: 744 From:unconsciousness Registered: Mar 2001
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posted 12-04-2001 02:08 PM
that way is how it works to me. Use sound forge for new sounds and compile the sfx and sam with the sound compiler.IP: Logged |
jeffrey van oort Member Posts: 798 From:Monkey Island Registered: Jun 2001
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posted 12-06-2001 05:47 AM
Psiko. Could you explane the exact thing you do please?------------------ Lost Tombraider treasures. IP: Logged |
jeffrey van oort Member Posts: 798 From:Monkey Island Registered: Jun 2001
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posted 12-08-2001 03:21 AM
BumpIP: Logged |