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Author
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Topic: solution to level editor problems
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trguru Member Posts: 139 From:ENGLAND. AND PROUD Registered: Jun 2001
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posted 12-06-2001 03:27 AM
Ive seen many people posting about the level editor not working and problems in the level editor when in it. the solution to all these is to not use the unnofficial programs used for the LE. I found that importing objects, customising textures, sounds, and wads seem to mess up the LE that means saving and reinstalling all the time. So the best thing to do is to not use the unofficial stuff ( no offence to anyone who makes them, cause some of them are brilliant!!!!!) But Next year if every1 is still here i will be working for core design on work experience and ill see if i can get some stuff out of them (e.g. cutsequence stuff and finding out what some of the triggers do (bodybag etc))nearly finished temple defence level its gonna be huge, ive been working on it since august!!!!! emmaP and Driber have screenshots hopefully they will put them up for me ------------------ *trguru SOUND CAT.MP3 <driber_if> ahhhhhhhhhhh!!! <driber_if> damn that cat! (tm) IP: Logged |
Driber_IF Moderator Posts: 1525 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 12-06-2001 03:36 AM
quote: Originally posted by trguru:
emmaP and Driber have screenshots hopefully they will put them up for me
"I do"???  ------------------ allright zip it! ziiiiiiiiiiiiip! The road leading to your goal can be a long one and bumpy at some times. But you might just pickup a few hitch hickers along the way that stay in your car for the rest of your life.
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trguru Member Posts: 139 From:ENGLAND. AND PROUD Registered: Jun 2001
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posted 12-06-2001 03:49 AM
you should have???????IP: Logged |
qbg Member Posts: 63 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 12-06-2001 08:14 AM
quote: Originally posted by trguru:
the solution to all these is to not use the unnofficial programs used for the LE. I found that importing objects, customising textures, sounds, and wads seem to mess up the LE that means saving and reinstalling all the time.
Perhaps so, but some of us would be bored of the egyptian enemies. I say trial and error is a good idea. USe Strpix to create, TRWest to filter the errors, etc. Thanks to Jliboy for the logical thinking.
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Emma P Member Posts: 551 From:Suffolk, England Registered: Apr 2001
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posted 12-06-2001 08:34 AM
There you go Rob [This message has been edited by Emma P (edited 12-06-2001).] IP: Logged |