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Author
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Topic: I never thought i'd have to ask again...
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qbg Member Posts: 86 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 12-06-2001 02:29 PM
I'm struggling to get the crowbar_switch animation to work on an "unclean" wad. I have gotten too far into the level to start over again. I have downloaded the new revised wads from the internet, but I can't get the animation to work on my level. Please help. If it is required, I have TRWest.IP: Logged |
Data Member Posts: 901 From:Omicron Theta science colony Registered: May 2001
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posted 12-06-2001 02:36 PM
You could re-outputting the wad with the convertor and then trying a saved game. Unfortunatly this does not always work. If it does not, your only recourse is to start the level over.------------------ 'ZING' is not a word that I am familiar with, however I will make an exception to 'YOINK'. IP: Logged |
qbg Member Posts: 86 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 12-06-2001 02:50 PM
As a final question before I... start all over again...what meshes are required to perform the task?IP: Logged |
qbg Member Posts: 86 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 12-07-2001 08:47 AM
Well, it could have been worse. I could have been forced to do the terrain again. At least I got the animations here.IP: Logged |