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Author
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Topic: Mummy static?
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tom992 Member Posts: 310 From:Abingdon, Oxfordshire, England Registered: Dec 2000
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posted 12-11-2001 06:37 AM
I'm using the Anglor wad and want to know whether there's a number to put in the OCB of the mummy to make it just stand still- not move, but be there, and move when triggered.IP: Logged |
qbg Member Posts: 111 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 12-11-2001 12:07 PM
Hmm... I'm sure a dog in one of the levels, I think it was Tomb of Seth, was stationary until you reach it. I could be wrong, in thinking of the next level in the full game, but if there is one, check that doggy out and put the number in your mumsy. Does it exist?IP: Logged |
qbg Member Posts: 111 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 12-11-2001 12:09 PM
Hmm... I'm sure a dog in one of the levels, I think it was Tomb of Seth, was stationary until you reach it. I could be wrong, in thinking of the next level in the full game, but if there is one, check that doggy out and put the number in your mumsy. Does it exist?IP: Logged |
qbg Member Posts: 111 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 12-11-2001 12:18 PM
Sorry for the duplex. Slow server today. 
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aktrekker Member Posts: 795 From:WA, USA Registered: Apr 2001
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posted 12-11-2001 01:04 PM
What about those 2 bulls that just sat there until you got in their face? What level was that? It might be part of the AI built into tomb4. Aren't enemies normally invisible until triggered? I want a way to make a static disappear when triggered. That would make lots of things possible.
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psiko Member Posts: 754 From:unconsciousness Registered: Mar 2001
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posted 12-11-2001 11:16 PM
quote: Originally posted by aktrekker: I want a way to make a static disappear when triggered. That would make lots of things possible.
with a flipmap. IP: Logged |
Raider Nut Member Posts: 91 From:Norwich Registered: Dec 2000
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posted 12-13-2001 09:55 AM
If you puy 3 in the OCB for the Mummy it appear lying on the floor and once triggered will stand up and give chase.Works the same for the dog, if you put 3 in the OCB for the Dog it appear sitting until triggered.
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qbg Member Posts: 111 From:Newtown, Powys, Wales Registered: Nov 2001
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posted 12-13-2001 01:49 PM
Thought so. Thanks for the number.IP: Logged |