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Author Topic:   Need Advice
jer_atch
Member

Posts: 47
From:canada
Registered: Apr 2001

posted 12-20-2001 04:04 PM     Click Here to See the Profile for jer_atch   Click Here to Email jer_atch     Edit/Delete Message   Reply w/Quote
I am trying hard not to make my level a simple push button/open door level like the last couple I made.
I guess creating a good puzzle breaks down to creating flipmap puzzles, am I right?
Do you think it's fun to climb around or search for a route to get somewhere? Or is that boring?
Do you like a good mix of light/dark areas? Or are dark levels played out?
Any Advice would be greatly appreciated! Thanks.

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craziej2k
Member

Posts: 172
From:in front of my PC
Registered: May 2001

posted 12-20-2001 04:15 PM     Click Here to See the Profile for craziej2k   Click Here to Email craziej2k     Edit/Delete Message   Reply w/Quote
I think a good level should have both easy(push button,open door) and hard puzzles as well as some exploring. As for dark/light that really depends on where the level is set. But most of all try and make it unique, If I see another Egyptian Level I will go mad!

Hope that helped

Crazie J

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If ingnorance is bliss I'm in heaven!!!
Stupidity is not a disorder, it's a way of life.

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