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Author Topic:   Water animation problem
Pussycat
Member

Posts: 116
From:Sweden
Registered: Mar 2000

posted 12-30-2001 01:48 AM     Click Here to See the Profile for Pussycat   Click Here to Email Pussycat     Edit/Delete Message   Reply w/Quote
Ok, I hope someone can help me with this.
I want to make a level using the ankor.wad.
I know the water animations don't run unless you put those two texures somewhere in the level.
The water animations are working, only they're running really fast. I don't know what's wrong. Please help.

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A fate worse than a fate worse than death.
That's pretty bad.

Black Adder rules.

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dhama
Member

Posts: 959
From:Tibet
Registered: Apr 2001

posted 12-30-2001 03:19 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
The more water textures you have, the slower the animation. I use 8 textures and that looks fine. They have to be animated all together, you can't animated 2 lots of 4.
Another thing, the textures will animate faster in the preview mode.

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aktrekker
Member

Posts: 867
From:WA, USA
Registered: Apr 2001

posted 12-30-2001 05:02 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
I think there is something in the script file that can change the animation speed. don't remember what it is off-hand. I believe it is covered in the manual, but I'm probably wrong. I do remember someone posting that they figured out how to change the animation from tile-flipping to smooth scrolling from one tile to the next. A forum search should fint it.

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