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Author
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Topic: FAO: Turbo Pascal
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Tomb_Raider_Nut Member Posts: 661 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 01-02-2002 07:10 PM
I can't seem to get the shining thing to work with lara, in strpix. i selct the texture i want (a dark one) and i change the shining number to the desired setting, but in game it doesn't work. i added lights thinking that also might have something to do with it, but it still doesn't work.------------------ Visit my site! Sign my guestbook! IP: Logged |
Turbo Pascal Member Posts: 123 From: Registered: Dec 2000
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posted 01-03-2002 07:48 AM
Hi,I have added 2 pics about the shining effect, check this link: http://www.geocities.com/cyber_delphi/strpix/strpix.html First, this work exactly like opaque/transparent color, you put the shining value (try the maximum 127 value) and then ONLY THE FACES THAT YOU CLICK FROM NOW WILL HAVE THE SHINY EFECT, until you put back the *shining* control to 0 again.
This mean that already done outfit will not have the shiny efect until you retexture the outfit using a good shiny value. Good luck. Turbo Pascal IP: Logged |
Tomb_Raider_Nut Member Posts: 661 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 01-03-2002 11:48 AM
AHHH! it keeps erroring the wad! either that or it won't shine in game!IP: Logged |
Tomb_Raider_Nut Member Posts: 661 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 01-03-2002 12:34 PM
Never mind, i just found out the solution.IP: Logged |
trlestuff Member Posts: 533 From:oregon Registered: Jul 2001
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posted 01-03-2002 09:51 PM
I CANT GET IT TO WORK!!!!!!!!!!!!! can someone please tell me HOW to put a shiny static object in a custom wad PLEEEEEEEEEEEEEEEEEASSE!!!!!!!!!  PPPPPPLEAAAAAAAAAEEEEESSSSSEIP: Logged |
Tomb_Raider_Nut Member Posts: 661 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 01-04-2002 05:03 PM
Sorry but i haven't been sucessful, with statics.IP: Logged |