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Author
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Topic: Tr2prj - problem with converting textures
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Limp Bizkit Member Posts: 175 From:Ridderkerk, The Netherlands Registered: May 2001
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posted 01-06-2002 03:31 AM
I downloaded the program and it works now, but there's only one problem: after converting, all textures are lost, how can I fix that?------------------ http://www.3dactionplanet.com/tombraider/hosted/teamraider Please don't look at my name! Limp Bizkit really sux!!! IP: Logged |
jeffrey van oort Member Posts: 839 From:Monkey Island Registered: Jun 2001
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posted 01-06-2002 03:33 AM
you can't.------------------ Lost Tombraider treasures. IP: Logged |
aktrekker Member Posts: 878 From:WA, USA Registered: Apr 2001
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posted 01-06-2002 04:28 AM
Sorry, it doesn't do textures yet. My development machine is down right now, so I can't finish that up. I'm not sure I will, anyway. The program was supposed to let us get OCB settings and triggers, and it does that. There is also some concern about "stealing" other people's levels.
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TRWad Member Posts: 70 From:Rotterdam Registered: Dec 2001
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posted 01-06-2002 05:28 AM
did you get my mail, aktrekker? I mailed you the only difference between normal and user levels so you can make a copy protection. If not, put your address here if you want to know itIP: Logged |
psiko Member Posts: 825 From:unconsciousness Registered: Mar 2001
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posted 01-06-2002 06:58 AM
can you fix the texture matter? I need that as I lost a prj of my TEP, and for the gold version I would have to re-texture it completely since the beginning...IP: Logged |
Phabius Phodes Member Posts: 495 From:Sao Paulo, SP, Brazil Registered: Jun 2001
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posted 01-06-2002 08:31 AM
Yeah, I think it must be released with textures capability anyway. Itīs a very very very useful program and this feature would enhance it a lot. Specially for lost projects!About stealing prjs and ideas - Itīs a matter of conscience. I wouldnīt. IP: Logged |
aktrekker Member Posts: 878 From:WA, USA Registered: Apr 2001
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posted 01-07-2002 08:48 AM
OK. I'm getting my development machine setup today and tomorrow, then I'll finish the texturing stuff and box squares. And I got the TR1 lights backward, so I'll fix that. Still some things I have to figure out about spotlights, and I can't do effect lights (they are merged into the room mesh lighting), but I can get the rest right. Maybe after that I'll add cameras and sounds, if it's worth it.
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psiko Member Posts: 825 From:unconsciousness Registered: Mar 2001
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posted 01-07-2002 10:33 AM
sure! really thanks! and start thinking about a "standard" on how to lock original works!  [This message has been edited by psiko (edited 01-07-2002).] IP: Logged |
TRoosevelt_26 Member Posts: 291 From:Akhetaton, Egypt Registered: Dec 2001
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posted 01-07-2002 10:37 AM
Full functionality is a must! And I wouldn't steal someone else's stuff. So far I've used it only to restore ruined .PRJ files and levels, etc. (my stuff gets corrupted every once in awhile and TR2prj is the only way to save it). Thanks, Aktrekker!IP: Logged |
aktrekker Member Posts: 878 From:WA, USA Registered: Apr 2001
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posted 01-07-2002 12:47 PM
TRFix usually works to fix corrupted project files.
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