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Author Topic:   creating new artifacts
JJTR
Member

Posts: 407
From:Northern Ireland
Registered: Aug 1999

posted 01-10-2002 02:10 AM     Click Here to See the Profile for JJTR   Click Here to Email JJTR     Edit/Delete Message   Reply w/Quote
Is there a way to create ur own artifacts and use them in levels u design??

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Netslider
Member

Posts: 487
From:Entroncamento, Portugal
Registered: Feb 2001

posted 01-10-2002 06:32 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
Yes:
1: Retexture artifacts that already exist.
2: Make a completely new one using Metasequoia and then import it to a wad and texture it.

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John. Lincoln
Member

Posts: 503
From:england uk
Registered: Oct 2001

posted 01-10-2002 09:47 AM     Click Here to See the Profile for John. Lincoln   Click Here to Email John. Lincoln     Edit/Delete Message   Reply w/Quote
wot is metasequoia? and where can i get it please

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Netslider
Member

Posts: 487
From:Entroncamento, Portugal
Registered: Feb 2001

posted 01-10-2002 10:11 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
It edits 3D meshes and saves it in many formats(DXF for TR).
I don't know where to get it.

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Phabius Phodes
Member

Posts: 519
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 01-10-2002 10:42 AM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Use the search engine in the forum and ask for Metasequoia. In some post youŽll find the link for it.

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John. Lincoln
Member

Posts: 503
From:england uk
Registered: Oct 2001

posted 01-11-2002 03:34 AM     Click Here to See the Profile for John. Lincoln   Click Here to Email John. Lincoln     Edit/Delete Message   Reply w/Quote
thanx i got it, but it's all in foreign

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download my lara's home level

Lara's Coastal Home + LHC Wave Files + read a review here
includes: 6 hidden artifacts + jeep race course + loads of traps and puzzles and much, much more
feeling proud to be stub #35

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