"Unofficial" TRLE Network & Chatbox
TRLE FAQ and Community
  Eidos Interactive Forums
  Tomb Raider Level Editor
  What do you hope for the TRLE?

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   What do you hope for the TRLE?
Sam Burke
Member

Posts: 53
From:Great Britain
Registered: Jan 2002

posted 01-13-2002 07:08 AM     Click Here to See the Profile for Sam Burke   Click Here to Email Sam Burke     Edit/Delete Message   Reply w/Quote
Me:

1. We can create cutscences
2. We can have all the other TR enimes fully working.
3. We will have our mit's on the source code

------------------

Have a nice day!

IP: Logged

GokuZ
Member

Posts: 290
From:UK
Registered: Sep 2001

posted 01-13-2002 07:30 AM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
I hope it becomes universal so it can create games like tr1-5 with cutscenes and animations.

------------------
Currently Working On; The Dragon Ball TR Saga

Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ , MSN ; Gokuz99@hotmail.com

IP: Logged

tomoko
Member

Posts: 196
From:Germany Forum
Registered: Jan 2001

posted 01-13-2002 07:41 AM     Click Here to See the Profile for tomoko   Click Here to Email tomoko     Edit/Delete Message   Reply w/Quote
I can make the 2.nd wish come true!
I am able to rebuild all older enemies(maybe also TR5-enemies) full funktionally and with sound.
All I need is some time to rebuild them. (the T-rex and raptors are finish, and will be release in my newest level.)
my TRle -wish is rain and snow..
Tomo

IP: Logged

Phabius Phodes
Member

Posts: 546
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 01-13-2002 08:27 AM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
All 3.

IP: Logged

aktrekker
Member

Posts: 890
From:WA, USA
Registered: Apr 2001

posted 01-13-2002 02:18 PM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
1) Rain, snow, mud/quicksand.
2) Enhanced scripting to set enemy strength, weapon strength, Lara's starting weapons and inventory.
3) Trigger and antitrigger lights, and blinking lights.

IP: Logged

username2
Member

Posts: 89
From:glasgow
Registered: Aug 2001

posted 01-13-2002 02:53 PM     Click Here to See the Profile for username2     Edit/Delete Message   Reply w/Quote
greater compatibility with varying platforms, software and hardware, and of course a better variety of wads, i want to make levels without mummies.
rain snow etc, pushable climable blocks.

IP: Logged

Vivi_Ornitier
Member

Posts: 126
From:Black Mage Village
Registered: Jul 2001

posted 01-13-2002 03:00 PM     Click Here to See the Profile for Vivi_Ornitier   Click Here to Email Vivi_Ornitier     Edit/Delete Message   Reply w/Quote
I jus' hope that the editor will be around for a long while and doen't fade away as soon as the next generation appears on the market.

IP: Logged

David 070
Member

Posts: 119
From:
Registered: Apr 2001

posted 01-13-2002 03:09 PM     Click Here to See the Profile for David 070     Edit/Delete Message   Reply w/Quote
create own enemies,own traps, own working props like moving windows and also create new animations for lara and current characters ex: new jumping attack for the boar lol!!

IP: Logged

Yasin
Member

Posts: 66
From:Netherlands
Registered: Jan 2002

posted 01-14-2002 02:32 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote

What i hope ???

I can type a wishlist here, Everything !

-All Wads with all the enemies - objects - levers - keys - architexture - plants - pick ups
-All object have different slots, they dont have the same names.
-Pushable objects climbable.
-Able to moderate
-Fully able to moderate behavior of enemies or certain objects
-All sounds Tr1-2-3-4-5
-All audios Tr1-2-3-4-5
-Higher memory capibilty
-Cut scenes ( as mentioned above )
-Fully able to moderate, build and use your own objects. ( Creating own bosses for example )
-All the OCB codes for all objects ( which leads to we need better manual
-All type of special effects ( muds-rain-snow etc )

did i forgot something ?

------------------
The best thing and last thing is to try ( ^_^ )=b

IP: Logged

Driber_IF
Moderator

Posts: 2212
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 01-14-2002 02:37 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Vivi_Ornitier:
I jus' hope that the editor will be around for a long while and doen't fade away as soon as the next generation appears on the market.

I don't see that happening anytime soon. The beauty of the level editor is that it is an outlet for people's fantasy and creativity. As long as there are ideas, there will be interest and I personally hope it will be still going strong after a loooooong time

------------------

Tomb Raider - Ancient Legends levels (2), walkthroughs,
tutorials, wallpapers and other TR goodies on driber.cjb.net
visit the TRLE Chatbox for live online help or just to get to know your fellow forum members :)

IP: Logged

piega
Member

Posts: 365
From:Netherlands
Registered: Dec 2000

posted 01-14-2002 01:43 PM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
I have fantasy enough and i hope to release my new epic adventure before the next generation. It will be 4 levels and can go for the chronicles "gold" edition title

Ofcourse i would like to see new enemies that will fit the editor. Also new objects. These are all possible. Maybe some of the program builders around here will make it possible. If they where not here the editor had died already stuck on Egypsian levels!!!

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c