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Author Topic:   Attention: to anyone from Core Design or Eidos Interactive: please read this!!
TRoosevelt_26
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From: the plant Uriel, of the solar system Malak, of the spiral nebula Messier 101
Registered: Dec 2001

posted 01-14-2002 05:52 AM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
Please everyone sign this who agrees with it!!

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TRoosevelt_26
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posted 01-14-2002 05:54 AM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
To the Presidents of Core Design LTD and Eidos Interactive PLC:

I have enjoyed every one of the games in your Tomb Raider series and was naturally pleased when I heard that a level editor was planned for inclusion with Tomb Raider: Chronicles. I have used the editor and found it to be quite user-friendly (although not as wide-ranging in scope as I had hoped), lacking only a fully comprehensive manual with a list of OCB settings for all objects to make it fully useful.

Speaking for myself and others, you could place yourself in the proverbial win/win situation by producing salable versions of the level editors used in creating Tomb Raider, Tomb Raider Gold, Tomb Raider II, Tomb Raider II Gold, Tomb Raider III, Tomb Raider: The Lost Artifact and Tomb Raider: Chronicles.

With the advent of Tomb Raider: Next Generation, the engines used for the above games are now no more than white elephants, useless in their former capacities.

But even white elephants have some commercial value, and the value of these is not to be underestimated. Literally hundreds of thousands of further level editors could easily be sold at a large profit, as practically no money is needed to produce an item salable to the public.
While such level editors would require at least as much space as—if not more than—the actual game, each set could easily fit into a duplex CD case, given the following examples:

TOMB RAIDER includes resource files (textures, WAD objects & sounds) for…
Tomb Raider & Tomb Raider Gold: Unfinished Business

TOMB RAIDER II includes resource files for…
Tomb Raider II: Starring Lara Croft & Tomb Raider II Gold: The Golden Mask of Tornarsuk

TOMB RAIDER III includes resource files for…
Tomb Raider III: The Adventures of Lara Croft & Tomb Raider: The Lost Artifact

TOMB RAIDER IV & V includes resource files for…
Tomb Raider IV: The Last Revelation & The Times Expedition & Tomb Raider V: Chronicles

Two welcome and simple additions — both fairly easy to include — would be a WAD editor and a list of OCB settings for each engine.

With the former much space could be saved by including all relevant objects (i.e., capable of inclusion in a WAD) on the CD only once — in a folder, not a WAD file — rather than in several different WADs and making it possible for the user to create custom WADs by selecting any items from Tomb Raider and Tomb Raider Gold to include in a WAD; or items from Tomb Raider II and Tomb Raider II Gold in another, etc.

Given the enormous popularity of the Tomb Raider series, it is inevitable that some — if not much — of its traditional constituency will not be drawn, but turned off, by Tomb Raider: Next Generation - as have many by the announcement of Lara's "new self" and the "darker themes" that will come into play in this new game - not to mention other playable characters besides Lara. These people can be depended on to jump at the chance to create ‘traditional’ Tomb Raider levels and will easily make it worth your while to market past level editors to the public.

While Tomb Raider: Next Generation can be counted on to attract a new generation of customers to the Tomb Raider franchise, the diehard Tomb Raider players mentioned above will certainly wish for new games in the traditional Tomb Raider style. This, however, is not a viable option. Without a change of pace, the Tomb Raider/Lara Croft franchise cannot hope to remain among the leading software titles far into the foreseeable future; therefore the money spent creating a new ‘traditional’ Tomb Raider title would show almost no — if any — profit.

As I have stated, the release of all five level editors in their entirety can only benefit everyone involved and will enable both your companies to bring in profits that outpace the expense involved by literally one hundred-fold. I strongly urge you to resolve upon this course of action.

In closing,

We, the undersigned, do release Core Design LTD and Eidos Interactive PLC, their staff and employees from any and all obligations, responsibilities and liabilities both stated and implied in this document or any other, towards ourselves. We release our control over any ideas or concepts enumerated in this document, whether explicitly stated and implied, to Core Design LTD and Eidos Interactive PLC to do with what they wish, and absolve ourselves of any connection with said ideas. If Core Design LTD and Eidos Interactive PLC shall decide to make use of said ideas, they shall owe us neither money nor anything else, the ideas and this letter being the sole property of Core Design LTD and Eidos Interactive PLC as of January 14, 2002. These things we do testify and affirm.

Signed,


Jonathan Michael Harrison – PO Box 44 – Fisher IL 61843-0044 – USA

[This message has been edited by TRoosevelt_26 (edited 01-14-2002).]

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Data
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posted 01-14-2002 09:08 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
I am in agreement. Signed: Data

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Emily Baker
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posted 01-14-2002 09:34 AM     Click Here to See the Profile for Emily Baker     Edit/Delete Message   Reply w/Quote
I agree, too. Signed by Emily Baker.

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VonCroy
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posted 01-14-2002 09:41 AM     Click Here to See the Profile for VonCroy   Click Here to Email VonCroy     Edit/Delete Message   Reply w/Quote
ME too !!! Signed: Werner Von Croy

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Jantje
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posted 01-14-2002 09:50 AM     Click Here to See the Profile for Jantje   Click Here to Email Jantje     Edit/Delete Message   Reply w/Quote
I agree.
Jan Haeck, The Netherlands

PS> Perhaps it would be better to release a multiple-disc TR series LE set, because most people already own most TR's and I don't think they'd like to buy each TR again... Just a suggestion...

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the_last_frustration
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posted 01-14-2002 10:02 AM     Click Here to See the Profile for the_last_frustration   Click Here to Email the_last_frustration     Edit/Delete Message   Reply w/Quote
I don't agree. That'll just soak up valuable time in the making of the Next Generation and we'll have to wait for even longer. Nice idea, but I doubt they'll do it. Sorry.

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GokuZ
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posted 01-14-2002 10:24 AM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
I would love that and at the very least I would like them to release all the TR4 wads, but its not going to happen at the end of the day It comes down to Money.

When I first read the trle manual it said that there was no way to change laras appearance, this has been proved wrong. I realised by waching Tomb Raider Documentaries that Lara is a highly protected figure and Ultimately they dont want us to be able to create a fully working Tomb Raider Game with all the trimmings anyone who understands the true nature of marketing will realise this.

Its true that the next generation of Tomb Raider will be completely different, but using the excuse that is is out dated wont work , technology is getting older but there not going to just give the whole franchise away they want us to buy TR not create it.

Sorry to sound so depressive I see it as a realistic point of view, I belive that TRLE will become Universal eventually, just look how far it has come in just a year and a half.

------------------
Currently Working On; The Dragon Ball TR Saga

Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ , MSN ; Gokuz99@hotmail.com

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TRoosevelt_26
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posted 01-14-2002 10:56 AM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
Jantje - that's what it says up at the top, actually. I meant that the files for Tomb Raider would include the necessary files for TR1 and TR1[g] and come in a multiple-disk set. Sorry for the confusion.

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Data
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posted 01-14-2002 11:19 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Yes to those who are so negative, however it does not hurt to try.

You should be ashamed of yourselves.

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aktrekker
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posted 01-14-2002 11:19 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
I would much prefer the source code to the LE programs. I could take tomb4 and easily make enhancements like rain and snow, programmable enemy strength and health, and other neat stuff. We can already pull wads, and many are able to modify objects. The new things we want to do are hard-coded, so we need source code for tomb4.
With the source for winroomedit, I could fix the bugs that make it crash and corrupt projects. I could add the slope trick for the ceiling I could make it handle the rain and snow.
With all the source code, we could add things like diagonal walls, lights you can turn on and off, and the capability to handle objects and features from other versions of the game. Then we don't need level editors for the other games.

Oh well, dreams are what keep us going

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jeffrey van oort
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posted 01-14-2002 12:40 PM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by GokuZ:
at the end of the day It comes down to Money.

I'm so agreed with you, But we're the money for them.
Without uss they would be broke now.
So there will be more reasons to make something like this.
In the end We are the one who will be giving away money for a beautifull extra.
I'm not going to beg, (I'm not crazy) but atleast think about it.

Signed Jeffrey v. O.

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A/X
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posted 01-14-2002 01:04 PM     Click Here to See the Profile for A/X   Click Here to Email A/X     Edit/Delete Message   Reply w/Quote
I suppose that would be rather nice to compile a series of level editors for each game but they should do it in more of an "expansion pack" basis. Buy the first main Level Editor with the basic textures and such, and each "game" follow up would add on with more sounds, textures, and objects. If done in this fashion not only would it make more sense, but would give the us, the consumer a motive to buy the other “games”.

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Phabius Phodes
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posted 01-14-2002 04:59 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
I agree.

I´ve talked about this sometimes, in earlier post here and in tombraiders forum. For sure I would buy things like that. But unfortunately I think they won´t do it.

Anyway it would be a nice way to make us just shutup until Next Generation, whenever it comes...

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Phabius Phodes
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posted 01-14-2002 05:03 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Or, if you post something like "who-would-buy-these-things-from-eidos-sign-here"...

kiddin'

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Verios
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posted 01-14-2002 05:05 PM     Click Here to See the Profile for Verios     Edit/Delete Message   Reply w/Quote
Signed: Verios


P.S: This takes time out of TR:NG I will kill you!!! lol j/k

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Yasin
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posted 01-15-2002 01:47 AM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
Agree,


For that if they release extra aditional cd's or other things to increase the ammount of tools and wads we have, i will buy it to.

But also look on this side, if we knew we only had limited objects, limited this and that. Would you still buy the level editor ?
I would, cause we all started building a square room and a lara in, a few traps, doors etc. Maby Core/Eidos planned to do it this way, then maby later they are going to release extra cd's. Well i certainly hope they do.
Some people here say they wont, but if they dont, the level editor will "die" thats what i think. Cause already it is hard to create new levels with new enemies. Who isnt tired of the dog, i am. Who dont wants a Final end boss, or even better, to be able to create a final end boss.
So i Agree with TRoosevelt_26, i can understand other peoples opinnion, Some of you think they wont release it, well that still unknown, Maby they will, i think they will. After all this series plus that Tombraider Next Generation is going to be the last tombraider ( Chronicles was planned to be the last ) thats going to be released. I cant imagine wich other game had more then 5 series in history. Worms ? Red Alert ? Age of Empires ? I cant think of it, maby there are more series of some games, but there rare. If eidos/core dont give us anything, then Trle is good as gone. People will run out building levels. And after TRNG is finished, well, 2 options, Tombraider is forgotten over few years or Eidos/Core keeps releasing newer Series. I doubt it.

Signed, Yasin Topcu


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The best thing and last thing is to try ( ^_^ )=b

[This message has been edited by Yasin (edited 01-15-2002).]

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KingSpyder
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posted 01-15-2002 02:08 AM     Click Here to See the Profile for KingSpyder   Click Here to Email KingSpyder     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by TRoosevelt_26:
Please everyone sign this who agrees with it!!

I agree. Just one question. Are you planning on sending this to anyone, or just here on the forum?


------------------
KingSpyder
KingSpyder@thefreesite.com

KingSpyder's World
The Doctor Who Transcripts Project
The Original Tomb Raider Conversion Project
The Dark! Your Source For Video Tape Labels!

[This message has been edited by KingSpyder (edited 01-15-2002).]

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Pancho_TR
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posted 01-15-2002 02:30 AM     Click Here to See the Profile for Pancho_TR   Click Here to Email Pancho_TR     Edit/Delete Message   Reply w/Quote
I agree with you roosevelt, however, I think they've made too much money out of Lara. You are also in the TRCronicles.com forums and you should know there is objects, enemies, outfits taken from TR1/2/3/4/5.
I don't know you, but I've bought most of the Tomb Raiders; and that's money they got, with all the people who bought it, I mean, think about it... They've made good enough money with the 5 original & the 3 golds. You can have objects from those games, you don't need them to make more money from some other Level editor.
-----------------------
For getting it clear; I agree with you, they should give us more, but not for paying it!, come on, there are good editors, start using them, It's the **** of hard work, but you have what you want.
-----------------------
What I do need is a list of all the OCB codes, that I would use it rather than some old objects.


Good luck, hope anyone hears.
Pancho

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seven125
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posted 01-15-2002 02:43 AM     Click Here to See the Profile for seven125     Edit/Delete Message   Reply w/Quote
Of course, I agree!

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qbg
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posted 01-15-2002 08:13 AM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
I am at agreement to the top statement. I definitely would like the level editors for TR 2, 3 and 5. Of course, at a price of money.

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Suzie Croft
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posted 01-15-2002 11:11 AM     Click Here to See the Profile for Suzie Croft     Edit/Delete Message   Reply w/Quote
I sign...

Most games these days come with LE's anyway, it helps buld the community. Personally I think Core should think abotu implementing this for future games - a lot of people, once they're done with a game, might want to experiment with the engine, and try things out for themselves. There are a lot of talented people out there stuck working for McD's or somesuch, if more games companies let people play about with LE's etc then maybe their games would be of a better quality, we all know what could have benifited form that *cough*Chronicles*cough*/......

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Sang
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posted 01-15-2002 12:49 PM     Click Here to See the Profile for Sang     Edit/Delete Message   Reply w/Quote
I agree, and hope that Eidos would release editors for the old TR games. Better yet, they could just release utilities to read and port features from other TR to be used in TRLE. In their position it would be a whole lot easier to do than those TR fans (Bless them!) who have
made and post various programs for that purpose.

Probably Eidos won't make money in doing so, but it would certainly keep the legendary TR series alive and strong for years to come. And that, is very important for Eidos.

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Brad Casali
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posted 01-15-2002 02:32 PM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
Brad Casali
I agree

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http://www.geocities.com/hicho15/Lpage.html

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The_Tomb_RaidR
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posted 01-15-2002 06:03 PM     Click Here to See the Profile for The_Tomb_RaidR   Click Here to Email The_Tomb_RaidR     Edit/Delete Message   Reply w/Quote
I strongly, firmly agree to the document hereby provided for me.


Signed,

Marc Anthony Gold, Loyal Core and Eidos Customer

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craziej2k
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posted 01-15-2002 06:13 PM     Click Here to See the Profile for craziej2k   Click Here to Email craziej2k     Edit/Delete Message   Reply w/Quote
I agree too

signed Crazie J
(John Whitmore)

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username2
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posted 01-16-2002 09:40 PM     Click Here to See the Profile for username2     Edit/Delete Message   Reply w/Quote
I'm still waiting?

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Driber_IF
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posted 01-17-2002 02:11 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Pancho_TR:
They've made good enough money with the 5 original & the 3 golds. You can have objects from those games, you don't need them to make more money from some other Level editor.

If everyone would think like that, we will all get stuck in an endless loop of the public not wanting to pay and the developers not willing to give it with a loss of money.

Yes, it will be a loss, because publicising and distributing such an add-on cd DOES cost money, and that will only work in counter-production of the making of TR56.

Face it, Core and Eidos are companies and companies run on profit, it's the way the economy works.

quote:
Originally posted by Yasin:
Maby Core/Eidos planned to do it this way, then maby later they are going to release extra cd's.

I don't think so Yasin, if Core was planning on making Eidos publish add-on cd's, they would definitely have done it by now

I cant imagine wich other game had more then 5 series in history. Worms ? Red Alert ? Age of Empires ?

Final Fantasy, and it's still going strong with the coming of the tenth version



I too have my eyes wide open and I see it is a small chance that the other level editors will be released, but even if the chance is 0.0001% it is still definitely worth trying.
think about the gain/loss balance:
loss=losing 2 minutes of your life by writing a reply here
gain=well, I'm not even going to mention the gain, because it's such a huge list of wonderful things

so I am signing TRoosevelt's letter, with a final note that I too am prepared to pay a reasonable amount of money for a TRLE add-on CD.

[This message has been edited by Driber_IF (edited 01-17-2002).]

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Pancho_TR
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posted 01-17-2002 03:04 AM     Click Here to See the Profile for Pancho_TR   Click Here to Email Pancho_TR     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Driber_IF:

If everyone would think like that, we will all get stuck in an endless loop of the public not wanting to pay and the developers not willing to give it with a loss of money.

Yes, it will be a loss, because publicising and distributing such an add-on cd DOES cost money, and that will only work in counter-production of the making of TR56.

Face it, Core and Eidos are companies and companies run on profit, it's the way the economy works.

[This message has been edited by Driber_IF (edited 01-17-2002).]



Hold on, maybe you're forgettin' that I live in Argentina, I have economy for brackfast & money for dinner; I understand they win/loose, but they've won good enough, they live from Lara & Tomb Raider. My point is: there are WADs including TR 1/2/3 stuff, just go for it, nice to be given everything without working, where would the fun be? Let me tell you something else, if Eidos realises this add-on CD, I won't hesitate to buy it, I'll be the first one on the store for buying it. What I want to mean is: we don't need to be begging Eidos to give us something if we can have it by ourselves. It seems to me I wasn't clear in my last message:

I AGREE, POINT ME IN: Elias Francisco Valdez, Eidos buyer

I'll tell you something else, If this ig going to work, then I'll send an e-mail to every TR fan including this, I WANT that stuff, but I'm not sure if those-lovely people-in Eidos are going to listen. Hope they do.

ONE MORE FINAL THING: I think I got it wrong: what you want is an editor for TR1-
3

I'm IN, panchonv@hotmail.com

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Pancho_TR
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posted 01-17-2002 03:30 AM     Click Here to See the Profile for Pancho_TR   Click Here to Email Pancho_TR     Edit/Delete Message   Reply w/Quote
I have something to ask:
- What's next?

I mean: we have the people, now what, we sit & wait?, they won't hear us: this is my idea:
>> Why don't you try sending a message to Core Desing with the original Idea & eveyone's name, original name.

If they are like Argentinian bussiness people they're gonna say: "It's Eidos work to realise CD's" & remember Core Design people are working on Next Generation

So, I sound like a pessimist, what do you say if instead of an add-on CD, we ask for downloable TR1/2/3 add-ons or 1/2/3 WADs & rest of stuff , I think it would be easier for them & faster for us, think about it, if they put it on CDs, how much time is it going to take? Also remember they have to addapt TR1-3 WADs to the new Level editor, or create/realise TR1-3 editor, so, if you have a TR2 level, the other people would need TR2 LE for playing it.

Let me be more clear: instead of a CD, we ask for downloable addapted stuff . I think it's easier & faster, without talking about prices & releasing dates

Roosevelt, you have the message, why don't you add our names & send it to Core/Eidos, who's gonna listen here?

I'm human, I make mistakes, if you think I did, tell me.
Good luck, Pancho

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Driber_IF
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posted 01-17-2002 04:42 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Pancho_TR:
If they are like Argentinian bussiness people they're gonna say: "It's Eidos work to realise CD's" & remember Core Design people are working on Next Generation

actually, Core has to release the tools so that Eidos can publish it.[/b]

quote:
So, I sound like a pessimist, what do you say if instead of an add-on CD, we ask for downloable TR1/2/3 add-ons or 1/2/3 WADs & rest of stuff , I think it would be easier for them & faster for us, think about it, if they put it on CDs, how much time is it going to take? Also remember they have to addapt TR1-3 WADs to the new Level editor, or create/realise TR1-3 editor, so, if you have a TR2 level, the other people would need TR2 LE for playing it.

Let me be more clear: instead of a CD, we ask for downloable addapted stuff . I think it's easier & faster, without talking about prices & releasing dates


I think we should support TRoosevelt's letter first and only if that comes to a dead-end, ask for just the tools to be placed on the Eidos website.

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TRoosevelt_26
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posted 01-17-2002 06:53 AM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
Thanks, Driber.

Yeah, Pancho, Core already has the level editors for 1 - 3, and there isn't just one, either. I remember when TR3 came out - the big draw was that they were able to create triangular faces (therefore making things such as domes possible) with the new level editor. Plus I have seen screenshots of the editors from TR2 and TR3, and they are certainly different, although a lot alike.

And keep in mind that making objects from TR1 - TR3 work for TR4 would be a lot more work than just pouring all the WADs, sounds, etc., along with the level editors, onto a CD (since they've got it all back at Core anyway). This way everything would already be in the correct slot, and we would be able to have the dragon, T-Rex, snow leopards and polar bear from TR2 all in one level, rather than replacing the TR4 dog with a perfectly-working snow leopard, trying to find something to replace with the bear to get him to work right, fixing the sounds, etc. It's much easier for everyone if the WAD objects were made to fit into the WAD slots perfectly (strength, animations, speed, attacks, etc.). Just some thoughts...

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TRoosevelt_26
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posted 01-17-2002 07:06 AM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
Oh - and this way Core/Eidos make some money off the idea. If they just released stuff for download (even if at a price), they would make little or no money (in the latter case, it would be up for download again privately in a matter of hours, I imagine).

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TRoosevelt_26
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From: the plant Uriel, of the solar system Malak, of the spiral nebula Messier 101
Registered: Dec 2001

posted 01-19-2002 07:15 AM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
*bump*

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Almasy
Member

Posts: 480
From:Boca Raton, FL, USA
Registered: Dec 2000

posted 01-19-2002 08:50 AM     Click Here to See the Profile for Almasy     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by TRoosevelt_26:
*bump*

I like this idea, so I "sign" as well.

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