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Author
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Topic: I am useless with Stripex!!
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SW Member Posts: 52 From: Registered: Mar 2001
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posted 01-15-2002 12:06 PM
I am hopeless with Strpix - I have only tried to use this a few times but I either get error messages or the LE crashes. All I want to do is change the colour of a waterfall from blue/green to red. I opened the WAD in Strpix3, found the waterfall, clicked on the red texture on the left and applied the colour to the object. Saved the wad. I then tried to load objects in the LE and it crashed. Where do I go wrong? (Please be kind with your answers, I know I am miles behind everyone else with this as everyone seems to be creating Lara's outfits and exporting objects and God knows what else with no problems - but me, I can't even re-texture a waterfall - totally useless).[This message has been edited by SW (edited 01-16-2002).] IP: Logged |
Data Member Posts: 1095 From:Omicron Theta science colony Registered: May 2001
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posted 01-15-2002 12:49 PM
An easier way to accomplish this is to export the textures within Strpix, change the color of the texture in question, in an art application and then import it back in to Strpix. Then all you have to do is re-save the wad.------------------ 'ZING' is not a word that I am familiar with, however I will make an exception to 'YOINK'. IP: Logged |
The ARCHIVES Junior Member Posts: 25 From:Egmond aan zee, Netherlands Registered: Dec 2000
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posted 01-15-2002 01:57 PM
Hi SW, quote: Originally posted by SW: ... All I want to do is change the colour of a waterfall from blue/green to red ...
If you're trying to change the whole texture, Data's right. This is the best way. But as you mentioned you are not that firm with TRwest etc. do the following: In this case simply edit the waterfall inside trle editor. Open your project, select your room in question, change the editing mode to "lightning", the button down left between "objects panel" and "lightning panel", click on the waterfall object (which you have to place in your room firstly of course). To the left you find the colour edit panel "object tint". Decrease green and blue, increase red and you will have a lavafall. This might help too! So far, Andreas ------------------
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SW Member Posts: 52 From: Registered: Mar 2001
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posted 01-15-2002 02:10 PM
Thanks for replying Data and Archives. Data, I have just tried exporting the textures, editing etc as you suggested. Unfortunately same result when I loaded objects - it crashed. Stripex does not like me. Archives, yes I have tried changing the lighting of the object in the editor which was OK but I was hoping to make the waterfall really red - you guessed correctly I am trying to make a sort of lava fall. The setting is an ice cave which needs an bluish ambient colour and this counteracts the red in the waterfall somewhat. IP: Logged |
The ARCHIVES Junior Member Posts: 25 From:Egmond aan zee, Netherlands Registered: Dec 2000
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posted 01-15-2002 02:29 PM
Hi SW,there another Strpix for dld. It's the somewhat older version. Strpix 2. Gateway to realisation This simple but very useful tool works under TRLE settings of your screen res. 1024X768 and 16 bit colour. Open your wad with TRwest as REFRENCE FILE. Choose the waterfall object in the list and add it to the new wad to be created. Save your new wad for example as waterfall.was (there has to be a was file before, otherwise TRwest crashes when you're trying to save it - it does with me! Simply copy an existing was file and overwrite it when saving.). Then open your newly created wad with Strpix 2, load waterfall.wad and save it "as bitmap". Re-texture it to your needs. Then save this one, load this (changed) bitmap with Strpix again, save in wad (waterfall.wad) and re-import it with Trwest as the referenced file into your own project. Sounds quite complicated - but - this works for sure. I had several problems using Strpix 3.x, so I decided to go this way. In question e-mail any further problems to me. See signature. Bye, Andreas [This message has been edited by The ARCHIVES (edited 01-15-2002).] IP: Logged |
tommy tomb raider Member Posts: 451 From:Kalamazoo, Mi. U.S.A Registered: Apr 2001
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posted 01-15-2002 03:28 PM
This may help as well, The newer version(s) of STRPIX 3.6-3.8 sometimes make the wad un-usable. This is really simple to fix however, just open and save it with STRPIX3.4r1 and it's all well again.------------------ LARA'S WARDROBE IT'S NOT ALL BOOTS AND BULLETS! IP: Logged |
The ARCHIVES Junior Member Posts: 25 From:Egmond aan zee, Netherlands Registered: Dec 2000
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posted 01-15-2002 03:37 PM
quote: Originally posted by tommy tomb raider: This may help as well, The newer version(s) of STRPIX 3.6-3.8 sometimes make the wad un-usable. This is really simple to fix however, just open and save it with STRPIX3.4r1 and it's all well again.
Download does not work. Checked your page's source code. ZIP link of that file is missing. Bye, Andreas ------------------
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SW Member Posts: 52 From: Registered: Mar 2001
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posted 01-16-2002 11:57 AM
Hi everyone - thanks again for replying and trying to help me. I have downloaded Strpix 2 and will try that - thanks Andreas. I did try to download Strpix 3.4, TTR but I could not get that link to work. I'll check back on your site in a few days and try again. Perhaps if I have every version to try I might get it to work! Thanks again for all your help. SW IP: Logged |
SW Member Posts: 52 From: Registered: Mar 2001
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posted 01-16-2002 12:37 PM
This is odd - what happened to the rest of this thread? I'm sure there were more posts than this! Does this happen often?Well, I'm going to reply to those missing posts anyway. I tried Strpix2, Andreas, by first creating a new wad with TRWest with just the one object, Waterfall1 (I think that was what you said!), I replaced Waterfall1 in the list on the right with Waterfall1 from my reference wad, saved as a new wad, opened this up first in the Level Editor expecting to just see the waterfall object - and got Lara's thigh. No waterfall. (I'm actually not too bad with TRWest normally, I thought I knew what I was doing with this.) So I then tried opening all my wad in Strpex2, saved the bitmap, edited the bitmap, saved it back in the wad, loaded objects in the Level Editor and crashed again. Sorry everyone, I'm sure what you are telling me is correct, it just does not filter through to my brain. IP: Logged |
tommy tomb raider Member Posts: 451 From:Kalamazoo, Mi. U.S.A Registered: Apr 2001
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posted 01-16-2002 03:41 PM
DOH! Well, the link is fixed anyway!  A couple of things to remember weather or not they apply to you. 1. TRWEST doesn't like custom wads very much.  2. Be sure you have the updated/ revised wads. I had this problem with Lara's thigh being the only object in a wad. I was trying to make a wad with a single piece of furniture (Which was destined to become a pipe) - 007026.html - bottom of page). Quite frustrating! I solved it by opening and saving with STRPIX3.4r1 before trying to move it with TRWEST (it was an original/revised wad) If all or part of it refuses to be textured, try re-opening it with v3.8 and changing the collision box to fit the new item. then repeating the 3.4 save deal again. Seems like a real hassle just to change the textures of a waterfall, but simply following Data's advice and using v3.4 to make your changes, should give you fewer (hopefully none) problems with the wad. ------------------ LARA'S WARDROBE IT'S NOT ALL BOOTS AND BULLETS! IP: Logged |
The ARCHIVES Junior Member Posts: 25 From:Egmond aan zee, Netherlands Registered: Dec 2000
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posted 01-16-2002 06:57 PM
quote: Originally posted by SW: This is odd - what happened to the rest of this thread? I'm sure there were more posts than this! Does this happen often?
There were no more, I followed this thread. quote: ...I tried Strpix2, Andreas, by first creating a new wad with TRWest with just the one object, Waterfall1 (I think that was what you said!), I replaced Waterfall1 in the list on the right with Waterfall1 from my reference wad, saved as a new wad, opened this up first in the Level Editor expecting to just see the waterfall object - and got Lara's thigh. No waterfall. (I'm actually not too bad with TRWest normally, I thought I knew what I was doing with this.)
Here's a complete description of each step you have to make again: When you open TRwest you've got a blank interface. As I said load your x.was as the reference file. Do not open an existing wad for editing! Inside your wads folder make a copy of an allready existing x.was file (your project for instance) and rename it waterfall1.was. Add the waterfall1 object! to the blank, right site of TRwest window, save this single object, no nothing else, as waterfall1.was in your wad folder (overwriting your renamed copy of waterfall1.was). Check your wads folder to see, that TRwest created a completely new wad with waterfall1.was, -1.wad, -1.cd, -1.sfx -1.sam -1.swd. Do not open it in the editor - though you can, it does not make that much sence. Open the waterfall1.wad with Strpix2, save as waterfall1_new.bmp, edit, then re-open this bmp with Strpix. Save this bmp in waterfall1.wad, your single-object-containing-wad. Open waterfall1.was with TRwest as reference file. Load your x.was for edit, click on the waterfall1.was content tree (left TRwest window), there you have your actually edited object. You said that you're firm with TRwest, then you know what I mean, add this object (not the whole waterfall.was, that's been your problem, I guess) to your x.was, save x.was, that's it. I tested a waterfall change with my customised wad and it worked! If this does not work - you have allready changed your wad with Strpix3.x before, then I guess you might have corrupted it, - do not forget to place LARA object in your level, nothing else, - or send me your costumised wad or tell me which original TRLE/TRTLR CD level wad you're using and send the bmp to THE ARCHIVES Hoping to get you out of trouble, Andreas p.s. If you are intending to send any files, keep in mind that you'll receive your changed wad tomorrow, 10 pm, CET. Amsterdam time. ------------------
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SW Member Posts: 52 From: Registered: Mar 2001
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posted 01-17-2002 11:50 AM
Andreas, thank you very much for your very detailed reply - I will go away and try this. The wad I am using is a custom wad, (although I am only experimenting with copies of it) and it was based on the Poseidon wad. It does have a few objects added/deleted although I have not used any version of Strpix on it. What I might do is try a copy of one of the original wads (I do have all the updated versions) and see if I can use Strpix on that. If it works, I'll know it's my custom wad.Anyway thanks again for your help! SW IP: Logged |
SW Member Posts: 52 From: Registered: Mar 2001
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posted 01-17-2002 11:56 AM
Sorry TTR, I whizzed to the bottom of the page and did not see your reply above Andreas's. Thanks also for your help, and I'm glad it was not just me who ended up with a wad with just a thigh! I have to say I was a bit embarrassed reporting that one! Anyway I'll try your link again and what you suggest, I'll let you know how I get on (if you can bear to put up with me and my troubles for a bit longer!)SW [This message has been edited by SW (edited 01-17-2002).] IP: Logged |
SW Member Posts: 52 From: Registered: Mar 2001
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posted 01-17-2002 01:31 PM
TTR - I went to your site and downloaded 3.4r1 as you suggested, but then I noticed you also had a 3.8 version so I thought I'd try that too (try everything is my motto) and guess what? That one worked!! Even on my custom wad!! Everything works, exporting the bitmap and editing that or editing the waterfall colour in Strpix itself. I now have a lovely red lava fall and (so far) no problems. I haven't tried the other version yet, while 3.8 works for me I'll stick with that.So thank you everyone once again for all your help! IP: Logged |
tommy tomb raider Member Posts: 451 From:Kalamazoo, Mi. U.S.A Registered: Apr 2001
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posted 01-17-2002 03:34 PM
So glad to hear it! Actually, I haven't tried the bug prob with 3.8 yet myself. Thanks for letting me know!  ------------------ LARA'S WARDROBE IT'S NOT ALL BOOTS AND BULLETS! IP: Logged |