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Author Topic:   How do they do that?
Vivi_Ornitier
Member

Posts: 136
From:Black Mage Village
Registered: Jul 2001

posted 01-15-2002 12:21 PM     Click Here to See the Profile for Vivi_Ornitier   Click Here to Email Vivi_Ornitier     Edit/Delete Message   Reply w/Quote
In TRC when certain ppl die they trigger things. How? (Colusseum is one they do it)
Is it a new editor that allows you to?

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Yasin
Member

Posts: 71
From:Netherlands
Registered: Jan 2002

posted 01-15-2002 12:46 PM     Click Here to See the Profile for Yasin   Click Here to Email Yasin     Edit/Delete Message   Reply w/Quote
Well i thought it was like this...


I had made a room, and a door, the door is open in the very beginning cause of a flyby camera that triggers the heavy trigger for the door ( the flyby is somehwere else. ) but you cant see that the door is open, then i made a enemy, and putted Antiheavytrigger where the enemy walks. When the enemy is triggered he anti triggers the door ( cause of the antiheavy triggers ) but when he dies, the door wont open...

The idea was good but in reality it didnt worked. I think its hard coded or something

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The best thing and last thing is to try ( ^_^ )=b

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aktrekker
Member

Posts: 895
From:WA, USA
Registered: Apr 2001

posted 01-15-2002 01:33 PM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
If you put a medipak, ammo, etc on the same square as a baddy, when the baddy dies, the object appears. This is in the manual.

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Vivi_Ornitier
Member

Posts: 136
From:Black Mage Village
Registered: Jul 2001

posted 01-15-2002 02:21 PM     Click Here to See the Profile for Vivi_Ornitier   Click Here to Email Vivi_Ornitier     Edit/Delete Message   Reply w/Quote
I know how to make the enemy drop something...

I wanted to know if anyone knew how they trigger something...

i.e. A door

Mage Vivi

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The ARCHIVES
Junior Member

Posts: 21
From:Egmond aan zee, Netherlands
Registered: Dec 2000

posted 01-15-2002 03:24 PM     Click Here to See the Profile for The ARCHIVES   Click Here to Email The ARCHIVES     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Vivi_Ornitier:

I wanted to know if anyone knew how they trigger something...

i.e. A door

Mage Vivi


Hi Vivi,

there is no way of triggering events by dieing baddies. They only trigger objects etc. when they walk over a heavy_trigger. I know what you have in mind: shooting/killing a baddy at any place and triggering sthg elsewhere, but sadly there's no trigger_when_gettingkilled_trigger, although there could be a special ocb, but noone knows this setting so far (in question only Core does). Use a AI_guard, AI_follow or sthg else, create your room that way the baddy can walk only that specific way, then use a heavy_trigger (not what you wanted for sure!). No more to say.

Bye,

Andreas

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