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Author
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Topic: I'm stepping on a spaceship high away.....
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Pancho_TR Junior Member Posts: 8 From:Buenos Aires, Argentina Registered: Jan 2002
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posted 01-17-2002 12:34 AM
Hi there!, I'm planning some kind of "spaceship" level, something reminding to de VCI levels, with that style; however, I forgot about something: does anyone has a texture like that? One more thing: is there some kind of "alien" or something as enemy that you may have?Thanks , Pancho IP: Logged |
hteS Member Posts: 513 From: Stockholm, Sweden Registered: Aug 2001
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posted 01-17-2002 01:26 AM
There's a program out there called "Jack" or "TextureJack", which extracts textures from all TR games. Additionally, the object textures are also included in the texture set you extract. The Area 51 textures from TR3 are good to create a spaceship level.Also, there's a program called TR2WAD and another called WADMerger. Use them to extract objects from other TR games. Use TRWest to put the extracted objects into your WAD. For an alien, extract the TR3 Area 51 WAD and search through it for an alien object in it. But it's not an enemy though. ------------------ ganon93@hotmail.com IP: Logged |
Beckster Junior Member Posts: 11 From:Florida Registered: Jan 2002
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posted 01-18-2002 12:31 PM
I too was thinking about making levels where lara goes to different planets. (I could really have fun texturing)Had even been thinking about using some kind of stargate type object to get her from one planet (level) to another, but like you I need some way to make aliens for baddies! If I come across something I'll let you know.IP: Logged |
hteS Member Posts: 513 From: Stockholm, Sweden Registered: Aug 2001
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posted 01-18-2002 12:36 PM
Try retexturing the white assassins with alien textures...------------------ ganon93@hotmail.com IP: Logged |
Beckster Junior Member Posts: 11 From:Florida Registered: Jan 2002
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posted 01-18-2002 06:09 PM
Yeah, hteS I had thought of trying that but wasn't sure if it'd work and haven't gotten around to attempting it yet. I'm having too many problems with the level I'm working on now!! :-{IP: Logged |
hteS Member Posts: 513 From: Stockholm, Sweden Registered: Aug 2001
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posted 01-19-2002 12:35 AM
There's a way to retexture objects without corrupting the WAD:
- Using TRwest, export the white assassin to the Catacomb WAD or another WAD that came with the editor.
- Retexture the assassin in the WAD you exported it to.
- Export the newly retextured assassin back to your WAD.
Now it should work correctly.------------------ ganon93@hotmail.com IP: Logged |
jeffrey van oort Member Posts: 867 From:Monkey Island Registered: Jun 2001
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posted 01-19-2002 01:07 AM
hey, you steal my idea. My level is almost finished, wait at your turn.IP: Logged |