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Author Topic:   I'm stepping on a spaceship high away.....
Pancho_TR
Junior Member

Posts: 8
From:Buenos Aires, Argentina
Registered: Jan 2002

posted 01-17-2002 12:34 AM     Click Here to See the Profile for Pancho_TR   Click Here to Email Pancho_TR     Edit/Delete Message   Reply w/Quote
Hi there!, I'm planning some kind of "spaceship" level, something reminding to de VCI levels, with that style; however, I forgot about something: does anyone has a texture like that?
One more thing: is there some kind of "alien" or something as enemy that you may have?

Thanks , Pancho

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hteS
Member

Posts: 513
From: Stockholm, Sweden
Registered: Aug 2001

posted 01-17-2002 01:26 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
There's a program out there called "Jack" or "TextureJack", which extracts textures from all TR games. Additionally, the object textures are also included in the texture set you extract.
The Area 51 textures from TR3 are good to create a spaceship level.

Also, there's a program called TR2WAD and another called WADMerger. Use them to extract objects from other TR games. Use TRWest to put the extracted objects into your WAD.
For an alien, extract the TR3 Area 51 WAD and search through it for an alien object in it. But it's not an enemy though.

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ganon93@hotmail.com

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Beckster
Junior Member

Posts: 11
From:Florida
Registered: Jan 2002

posted 01-18-2002 12:31 PM     Click Here to See the Profile for Beckster   Click Here to Email Beckster     Edit/Delete Message   Reply w/Quote
I too was thinking about making levels where lara goes to different planets. (I could really have fun texturing)Had even been thinking about using some kind of stargate type object to get her from one planet (level) to another, but like you I need some way to make aliens for baddies! If I come across something I'll let you know.

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hteS
Member

Posts: 513
From: Stockholm, Sweden
Registered: Aug 2001

posted 01-18-2002 12:36 PM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
Try retexturing the white assassins with alien textures...

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ganon93@hotmail.com

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Beckster
Junior Member

Posts: 11
From:Florida
Registered: Jan 2002

posted 01-18-2002 06:09 PM     Click Here to See the Profile for Beckster   Click Here to Email Beckster     Edit/Delete Message   Reply w/Quote
Yeah, hteS I had thought of trying that but wasn't sure if it'd work and haven't gotten around to attempting it yet. I'm having too many problems with the level I'm working on now!! :-{

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hteS
Member

Posts: 513
From: Stockholm, Sweden
Registered: Aug 2001

posted 01-19-2002 12:35 AM     Click Here to See the Profile for hteS   Click Here to Email hteS     Edit/Delete Message   Reply w/Quote
There's a way to retexture objects without corrupting the WAD:
  1. Using TRwest, export the white assassin to the Catacomb WAD or another WAD that came with the editor.
  2. Retexture the assassin in the WAD you exported it to.
  3. Export the newly retextured assassin back to your WAD.

Now it should work correctly.

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ganon93@hotmail.com

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jeffrey van oort
Member

Posts: 867
From:Monkey Island
Registered: Jun 2001

posted 01-19-2002 01:07 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
hey, you steal my idea.
My level is almost finished, wait at your turn.

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