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Author Topic:   Can some one please help me?
jeffrey van oort
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Posts: 875
From:Monkey Island
Registered: Jun 2001

posted 01-18-2002 11:34 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
Is someone able to help me at some good objects, Like a UFO's?
Or deep space nine.
Or anything that looks like this.
Anybody.
I would really appreciate that.

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Lost Tombraider treasures.

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dhama
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Posts: 1077
From:Tibet
Registered: Apr 2001

posted 01-18-2002 12:24 PM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
Try here for a few free objects. I don't know if you'll find deep space nine though. Go here... http://www.3dcafe.com/asp/scifi.asp

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'We are all the sum of our parts'

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jeffrey van oort
Member

Posts: 875
From:Monkey Island
Registered: Jun 2001

posted 01-19-2002 12:58 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
Thank you soooo much.
question, how do I get LWO or MAX or COB or 3DS to Dxf.
Then my level would be great.

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dhama
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Posts: 1077
From:Tibet
Registered: Apr 2001

posted 01-19-2002 03:11 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
Download a .3DS object and send it to me and I'll change it into a .DXF if you don't have an app to do it. I must stress that Tombraider will only allow a certain amount of polygons so I suggest you download the smallest file you can find.

Near the bottom of the list of objects, there are some .DXF, so check those out first.

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jeffrey van oort
Member

Posts: 875
From:Monkey Island
Registered: Jun 2001

posted 01-19-2002 03:44 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
They appear to be white in strpix and there are some lines that are not supposed to be there.
Which program are you using?

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dhama
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Posts: 1077
From:Tibet
Registered: Apr 2001

posted 01-19-2002 03:50 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
I can only think the object has too many vertices. I think up to 255, but i'm not sure. You would be better to consult with Turbo Pascal on this.

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jeffrey van oort
Member

Posts: 875
From:Monkey Island
Registered: Jun 2001

posted 01-19-2002 04:25 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
I don't think there's much he can do.

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dhama
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Posts: 1077
From:Tibet
Registered: Apr 2001

posted 01-19-2002 07:36 AM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
Well i've been able to change 3 of the objects but they're much larger file sizes. The alien baby for instance has jumped from 100k to 1.86mb in .DXF.
I think your best bet is to only choose the .DXF objects from 3DCafe.
As they stand, the objects I converted will certainly be to big for TR, sorry.

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jeffrey van oort
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Posts: 875
From:Monkey Island
Registered: Jun 2001

posted 01-20-2002 01:50 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
ooh, darn.
I suppose I have to look to the mesh to creat one my self.
The ones that are in dxf. are to large too.
Do you perhaps know a other site?

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