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  Question about the texture tiles not lining up on Texture Edit!!!!!

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Author Topic:   Question about the texture tiles not lining up on Texture Edit!!!!!
Brad Casali
Member

Posts: 619
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 01-19-2002 05:15 PM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
I have made some textures and put them together with texture edit but when i go to use them, one texture is outside the tile and I get a 3/4 texture tile and 1/4 black tile. Please help me someone~!

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GokuZ
Member

Posts: 307
From:UK
Registered: Sep 2001

posted 01-19-2002 05:41 PM     Click Here to See the Profile for GokuZ   Click Here to Email GokuZ     Edit/Delete Message   Reply w/Quote
Do you have the lastest 3.0 version i remember 2.0 doing that but i dont think that 3 does

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Currently Working On; The Dragon Ball TR Saga

Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ , MSN ; Gokuz99@hotmail.com

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CroftsGate
Member

Posts: 120
From:
Registered: Jan 2001

posted 01-20-2002 03:57 AM     Click Here to See the Profile for CroftsGate   Click Here to Email CroftsGate     Edit/Delete Message   Reply w/Quote
This bug should be discussed in the text file with the program. It occurs when your texture set uses between 40 and 45 tiles either vertically or horizontally, and occurs every 40 to 45 tiles after that. I've been unable to correct the error as its the result of the programming language I use.

The bug exists in all versions of the program including version 3. The latest version that I am working on will have a feature built in to allow you to correct it.

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John "IconJohn" Jones
http://www.croftsgate.co.uk
http://www.3dactionplanet.com/tombraider
http://www.croftsgate.co.uk/forums
tombraider@3dactionplanet.com

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