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Author Topic:   How do I edit objects within TRLE to have substance?
Data
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Posts: 1134
From:Omicron Theta science colony
Registered: May 2001

posted 01-24-2002 12:56 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
There does not appear to be a selection for this in the edit menu window.

Please respond if you have successfully edited an object in this way.

Thank you.

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'ZING' is not a word that I am familiar with, however I will make an exception to 'YOINK'.

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Tomb_Raider_Nut
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Posts: 828
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 01-24-2002 01:01 PM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
003493.html

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Data
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Posts: 1134
From:Omicron Theta science colony
Registered: May 2001

posted 01-24-2002 01:20 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Thank you for your suggestion however, it does not explain the technical details that I require.

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aktrekker
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Posts: 961
From:WA, USA
Registered: Apr 2001

posted 01-24-2002 02:04 PM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
All you can do is set how tall the object is in clicks. This will allow Lara to climb onto the object. It looks like you used to be able to set all the collision information, but they removed it into the animation editor.

Note - if you set the height of a pushable object, it raises the object into the air that many clicks, and there is an invisible block under it.

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Data
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Posts: 1134
From:Omicron Theta science colony
Registered: May 2001

posted 01-24-2002 02:34 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
How do you accomplish this?

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aktrekker
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Posts: 961
From:WA, USA
Registered: Apr 2001

posted 01-25-2002 01:31 PM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
After you have loaded objects, on the menus select Objects->Edit Object. Pick the object from the list.
In the small window, you have a view of the object, and a small grid. The grid is basically useless, so no need to do anything with it.
Under the grid are a + and - button. Click + to increase the height of the object in clicks. Click the - button to decrease the height of the object in clicks.
When the displayed height is right, click OK.
Now Lara can climb on the object.

A note about objects bigger than one square.
When you place the object on a square, that is the only square affected by this setting. If the object goes onto another square, Lara will not be able to go onto that part.

I haven't tried this with any moveable objects except the PUSHABLE_OBJECT slots. It might be interesting to see what it does to a baddy.

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Data
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Posts: 1134
From:Omicron Theta science colony
Registered: May 2001

posted 01-25-2002 01:55 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Excellent, thank you Aktrekker; I will find this useful.

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